UPDATE #2: Sony has issued a statement:
We would like to clear up a misunderstanding regarding our "direct" and "flexible" memory systems. The article states that "flexible" memory is borrowed from the OS, and must be returned when requested - that's not actually the case.
The actual true distinction is that:
"Direct Memory" is memory allocated under the traditional video game model, so the game controls all aspects of its allocation
"Flexible Memory" is memory managed by the PS4 OS on the game's behalf, and allows games to use some very nice FreeBSD virtual memory functionality. However this memory is 100 per cent the game's memory, and is never used by the OS, and as it is the game's memory it should be easy for every developer to use it.
We have no comment to make on the amount of memory reserved by the system or what it is used for.
good to hear from sony about this
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Last edited by Fijiandoce; 07-27-2013 at 16:24. Reason: merged double post
Some guys at b3d are stating 4.5 for games, 3 for os, and. 5 flexible.
Whatever it is it's fine. I'm not at all concerned about the games, I'm just curious as to what the hell that os doing at 3. Are their more features coming we don't know of?
With all the dedicated hardware taking care of background stuff this is confusing.
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Last edited by chrisw26308; 07-27-2013 at 16:00.[SIGPIC][/SIGPIC]
they're still evading the basic question of how much is reserved. im sure 7gb is not for games, it is lesser, otherwise they wouldve been clear and outspoken about it. 4.5 gb could be the 'direct memory' for games and another 512 mb flexible memory in case games needed it.
Has this cleared up anything? They are still not saying what the OS is using up?Forza 5, Fifa 14, Battlefield 4 & Watchdogs - The Perfect Launch Line Up!
Of course they aren't. Like the PS3 they will keep working to reduce the o/s footprint through the life of the machine. This can allow extra memory to be free'd up for future games as it was with the PS3. All they do at this point in a consoles life is say to developers this is what you have to work with at present.
well if the report is true (i haven't checked sources), then this at least confirms that the space is being reserved. or implies.
you can look at it that way but honestly i was ok with the basic features and then paying for dedicated servers. i really don't think i'd care about any features that come from this...not unless they're going to add some sort of teamspeak support...which we all know ain't going to happen.
i really can't think of anything i'd care for as a gamer. i was never a fan of PS3 not completely designed to be a gaming system.
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If the increase in memory for the OS creates a more immersive experience, so be it. A whole lot of drama over nothing. These consoles can't come out fast enough; debate and banter over the games not possible specs on a console.[SIGPIC][/SIGPIC]
Yep, it will still be a huge leap over the current gen. Looking forward to it.
$#@! the ps4 now i'm getting the wiiu
cool thanks for posting
Doesn't change my outlook on it. Glad they explained it.
Well, as much as it doesn't necessarily please me to hear this news, I will say that the important thing to remember is that no PS4 developers are complaining about the amount of memory that they have. Eventually, whatever it is they are waiting to do with this RAM will either come to light or a developer will make a good enough case for additional RAM that we will just end up getting it back.
Since neither is happening, what's important is that the system is still leaps and bounds better than any other game console.
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