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    Remember when I said 500 Developers are supporting PS4?

    Who would have thought building a solid product that serves your customer's needs would beat out money, marketing, hype, and greed.

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    It says "nearly 620" brah - probably at 619.

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    Quote Originally Posted by admartian View Post
    It says "nearly 620" brah - probably at 619.
    Well, if my Christmas bonus is fat enough, I'll be # 620. So, it's all good.
    Who would have thought building a solid product that serves your customer's needs would beat out money, marketing, hype, and greed.

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    Quote Originally Posted by Lefein View Post
    Well, if my Christmas bonus is fat enough, I'll be # 620. So, it's all good.
    So you're planning on getting a Devkit?

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    i wonder who's going to come in and downplay this post here OP......



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    Cool, I guess.

    Not really sure I have a grasp on how good or bad that number is supposed to be.

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    Quote Originally Posted by admartian View Post
    It says "nearly 620" brah - probably at 619.
    Or maybe 619 and a half if one of them is a smaller development team. lol

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Gift received at 11-19-2011 from Cuguy
Message: couldn't find a reason the shop would deny you the purchase, so here ya go
    This is great news, I just hope we don't see **** games from indies.


    “Two possibilities exist: Either we are alone in the Universe or we are not. Both are equally terrifying.” Arthur C. Clarke


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  9. #9
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    620 - the magic number! Seems exciting, but I'll echo the sentiments by relaying that hopefully it's not just a heap of poor Indie games that'll slip under the carpet fairly rapidly. That being said, the more the merrier - nice to see the PS4 being an attractive developing option from the outset.

    Follow me on Twitter @Adam_PSU for all things PlayStation!

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    Who ever thought that many was a good idea... In theory it could work with excellence in mind or it could be a destroyer off many new things


  11. #11
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    Quote Originally Posted by berts08 View Post
    This is great news, I just hope we don't see **** games from indies.
    We will see **** games. But the more games we get the chances are good that gems will pop out here and there.

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  13. #12
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    Quote Originally Posted by Demi_God View Post
    We will see **** games. But the more games we get the chances are good that gems will pop out here and there.

    Exactly. Just like the smartphone market. Lots of crap out there, but a lot of excellent games rise to the top.
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  14. #13
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    Quote Originally Posted by berts08 View Post
    This is great news, I just hope we don't see **** games from indies.
    We will, and that's a good thing. You can't only have the best games out there, you need to give everyone a chance so that maybe you'll find a really good game.

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    Chances are at least half of them will never make it to release on the system. This is normal on games machines and it's not a trait exclusive to Playstation. All games machines usually have a high level of drop outs in the first year or so due to issues related to the developers.

    Still great news however!

  16. #15
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    That's a lot of "devs". Let's see how many are actually out there and can release something decent.




  17. #16
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    Quote Originally Posted by berts08 View Post
    This is great news, I just hope we don't see **** games from indies.
    That's the best thing about Indies, most might be something absolutely ridiculous, rubbish, and pathetic and instantly binned but there's one thing that is always good about even those crap games and that's innovation, it's just that being such a small team they often can't execute it properly.


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  19. #17
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    I bet most are Indie developers though which I don't mind as long as they don't make Minis like boring games.


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    Quote Originally Posted by daLa View Post
    I bet most are Indie developers though which I don't mind as long as they don't make Minis like boring games.
    I just don't want to see more asteroids/space invaders/galaga/sinistar etc inspired games.

    I am ****ing tired of indies making games based in this very archaic, shallow, sub-genre of shooter.
    Last edited by RedOrb_Collector; 08-21-2013 at 19:29.

  21. #19
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    Quote Originally Posted by RedOrb_Collector View Post
    I just don't to see more asteroids/space invaders/galaga/sinistar etc inspired games.

    I am ****ing tired of indies making games based in this very archaic, shallow, sub-genre of shooter.
    I agree wholeheartedly. I'd like to see something new.

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  23. #20
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    Quote Originally Posted by emmerich View Post
    I agree wholeheartedly. I'd like to see something new.
    Don't get me wrong, I got Super Stardust HD, but purely because of how pretty it looked at a glance, and since it was free after PSN got put back up after the downtime.

    I played it for maybe 20 minutes and never picked it back up.

    Overall I don't see the attraction here. Too much 80s nostalgia.

  24. #21
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    Quote Originally Posted by RedOrb_Collector View Post
    I just don't to see more asteroids/space invaders/galaga/sinistar etc inspired games. I am ****ing tired of indies making games based in this very archaic, shallow, sub-genre of shooter.
    Yeah I dont like those either.

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    I actually beat and got every SSHD trophy it was great but yeah I agree with the 80's nostalgia

  26. #23
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    Housemarque needs to make more games like Dead Nation and Outland, and less like Super Stardust.

    Unfortunately, their newest game Resogun, is more of the latter.

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  28. #24
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    Ya'll speak for yourselves. I played Super Stardust for HOURS and HOURS.
    Who would have thought building a solid product that serves your customer's needs would beat out money, marketing, hype, and greed.

  29. #25
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