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  1. #26
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    Quote Originally Posted by Sajuuk Khar View Post
    Nvidia licensed the tech for use int he PS4 and X1 I believe. It is is possible to run PhysX on a CPU I think, or it is actually compatible with the GPUs. I'm actually hoping that OpenCL becomes more the norm for physics based effects, hardware neutral that way.


    Edit: would be awfully nice if that major nelson link still had the images working :P
    The thing about PhysX is there are 2 types.

    1. is the fancy stuff that simulates particles, cloth, waves etc which is calculated on the GPU

    2. is the actual engine used for movement of players or vehicles in a game. Which is CPU driven because everyone has a CPU
    GRAW 2 uses PhysX and its on PS3.
    Last edited by keefy; 09-10-2013 at 11:55.
    This is a local shop for local people you have no business here!

  2. #27
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    Quote Originally Posted by mynd View Post
    While the bandwidth question was always marketing spin, the rest of it was true. The GPU is more powerful in the 360 than the PS3, and the system did have 3 times the general purpose power.
    Now did you need 3 times the General purpose CPU programming for games though?
    That's only part 1 of 4!

    http://www.majornelson.com/2005/05/2...3-part-2-of-4/

    http://www.majornelson.com/2005/05/2...3-part-3-of-4/

    http://www.majornelson.com/2005/05/2...3-part-4-of-4/

    Funny how Maejor nelson talks as though he is a tech wizard here, yet these days feigns ignorance of specs and tech aside from secret sauce talk.

    FUD was standard procedure for them throughout last gen and indeed the last 6 months.


    Is this tweet a final departure from disingenuous tactics? A humble Microsoft would go a long way to build bridges.

    Maths is biased! It keeps telling me the PS4 is 50% more powerful than XboxOne!
    Great song, should have more views :'(

    SHIMAASAAAANIIII!!!!!

  3. #28
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    Quote Originally Posted by keefy View Post
    The thing about PhysX is there are 2 types.

    1. is the fancy stuff that simulates particles, cloth, waves etc which is calculated on the GPU

    2. is the actual engine used for movement of players or vehicles in a game. Which is CPU driven because everyone has a CPU
    GRAW 2 uses PhysX and its on PS3.
    From the vids we have seen Warframe seems to use the former functionality for the mass amounts of particles in game. This might be a wait and see as a lot of middle ware gets licensed but if its used or not is another matter.

  4. #29
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    I already knew it was a load of turds from the beginning.

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