Results 1 to 25 of 29

Threaded View

  1. #27
    Supreme Veteran
    keefy's Avatar
    Join Date
    Nov 2007
    Location
    The Sock Gap
    Posts
    17,685
    Rep Power
    126
    Points
    60,246 (0 Banked)
    Items Gran Turismo 5Michelle MarshDoomid SoftwareCommodore 64Metal Gear Solid
    Achievements IT'S OVER 9000!
    Quote Originally Posted by Sajuuk Khar View Post
    Nvidia licensed the tech for use int he PS4 and X1 I believe. It is is possible to run PhysX on a CPU I think, or it is actually compatible with the GPUs. I'm actually hoping that OpenCL becomes more the norm for physics based effects, hardware neutral that way.


    Edit: would be awfully nice if that major nelson link still had the images working :P
    The thing about PhysX is there are 2 types.

    1. is the fancy stuff that simulates particles, cloth, waves etc which is calculated on the GPU

    2. is the actual engine used for movement of players or vehicles in a game. Which is CPU driven because everyone has a CPU
    GRAW 2 uses PhysX and its on PS3.
    Last edited by keefy; 09-10-2013 at 11:55.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
vBCredits II Deluxe v2.1.0 (Pro) - vBulletin Mods & Addons Copyright © 2010-2014 DragonByte Technologies Ltd.