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  1. #26
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    Its kind of silly to believe either one, I'd believe a third party way before I believed Sony or MS.

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  2. Likes Merchant , Mael Duin wishes they had posted this first.
  3. #27
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    Quote Originally Posted by Soldier 95B View Post
    So we shouldn't believe Sony and Microsoft when they talk about the hardware that they built?
    I rather believe developers that aren't under Sony or Microsoft.
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  4. #28
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    Quote Originally Posted by Soldier 95B View Post
    Microsoft only spoke about what Sony announced. So if you believe Sony and what they said about their own hardware, then MS is as accurate as Sony's claims.
    Please show me where Sony announced their CPU and GPU speeds

  5. #29
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    Quote Originally Posted by on the rocks View Post
    Please show me where Sony announced their CPU and GPU speeds
    Everyone points to the KZ:SF presentation I think.
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  6. #30
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    Quote Originally Posted by Mael Duin View Post
    I rather believe developers that aren't under Sony or Microsoft.
    Absolutely. It's like a car engineer telling you it's the best and fastest on the road.




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  7. #31
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    Devs keep saying the PS4 is an absolute beast and that's all I need to hear.
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  8. #32
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  9. Likes victorijapoosp , Mael Duin, Shingo , Kauldron wishes they had posted this first.
  10. #33
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    Xbox One GPU:

    768 GCN shader cores with 853MHz
    48 TMUs
    16 ROPs
    1.31 TFLOPS
    40.9 GTex/s
    13.6 GPix/s
    8GB DDR3 with 68GB/s + eSRAM voodoo
    2 compute command processors
    something between 2 and 16 parallel compute queues
    GPU cache bypass: no

    PS4 GPU:

    1152 GCN shader cores with 800MHz
    72 TMUs
    32 ROPs
    1.84 TFLOPS
    57.6 GTex/s
    25.6 GPix/s
    8GB GDDR5 with 176GB/s
    8 compute command processors
    64 parallel compute queues
    GPU cache bypass: yes

    Is this the correct numbers for GPU:s ? would this not make a difference ? (taken from GAF)

  11. #34
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    -We have more memory bandwidth. 176gb/sec is peak on paper for GDDR5. Our peak on paper is 272gb/sec. (68gb/sec DDR3 + 204gb/sec on ESRAM). ESRAM can do read/write cycles simultaneously so I see this number mis-quoted.
    I forsee a lot pressure being placed on that itty bitty 32 Mb of ESRAM.

    Go, Go, Go, Super-Optimization Devs!

    This guy...boy...SMH A band-aid is still a band-aid.
    _______________________________________________

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  12. #35
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    Quote Originally Posted by Kauldron View Post
    I forsee a lot pressure being placed on that itty bitty 32 Mb of ESRAM.

    Go, Go, Go, Super-Optimization Devs!

    This guy...boy...SMH A band-aid is still a band-aid.
    How'd that "band aid" work out last gen? Yeah.....
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  13. #36
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    Quote Originally Posted by mynd View Post
    How'd that "band aid" work out last gen? Yeah.....
    Well last gen, it was for only one specific purpose.

    Let's see how far this rubber band can stretch shall we?
    _______________________________________________

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  14. #37
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    Quote Originally Posted by JVH View Post
    Xbox One GPU:

    768 GCN shader cores with 853MHz
    1.71 GP/s Vertex fetch
    48 TMUs
    16 ROPs
    1.31 TFLOPS
    40.9 GTex/s
    13.6 GPix/s @ 64 bits
    8GB DDR3 with 68GB/s + eSRAM voodoo
    2 compute command processors
    something between 2 and 16 parallel compute queues
    GPU cache coherency 30gb/s

    PS4 GPU:

    1152 GCN shader cores with 800MHz
    1.6 GP/s Vertex fetch
    72 TMUs
    32 ROPs
    1.84 TFLOPS
    57.6 GTex/s
    25.6 GPix/s @32 bits
    8GB GDDR5 with 176GB/s
    8 compute command processors
    64 parallel compute queues
    GPU cache coherency 10gb/s

    Is this the correct numbers for GPU:s ? would this not make a difference ? (taken from GAF)
    Fixed what I know.
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  15. #38
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    Quote Originally Posted by Kauldron View Post
    Well last gen, it was for only one specific purpose.

    Let's see how far this rubber band can stretch shall we?
    I have to ask, what do you expect it to be used for?

    If your answer is "the most commonly accessed information" then bingo.

    EVERY SINGLE DRAW CALL YOU REFERENCE THE DEPTH AND FRAME-BUFFER MULTIPLE TIME.
    Last edited by mynd; 09-11-2013 at 03:25.
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  16. #39
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    this argument is more pointless then the chicken or the egg.

    just like last generation the Xbox 360 appear to be more powerful yet Sony put out the prettiest exclusives.

    even if there is a clear winner this generation you're not going to find out which one it is until year 2 or 3, so there is a long time to wait.

    so until then, just enjoy the games.

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  17. #40
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    I'll just leave you guys with one thought.

    PIX.

    If you know what it is then you know why it's important. Why it would have been a very important tool for MS, and exactly why they settled on the amount of ESRAM they did.
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  18. #41
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    Quote Originally Posted by mynd View Post
    Fixed what I know.
    Just quickly, where are you getting that 10GB/s for GPU coherency? not accusing you of making it up just generally wondering

  19. #42
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    So MS are saying the Xbox One isn't greatly underpowered compared to their competitor, who would have thought, uh?
    Wheres that Sheldon gif lol

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  20. #43
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    Quote Originally Posted by Sajuuk Khar View Post
    Just quickly, where are you getting that 10GB/s for GPU coherency? not accusing you of making it up just generally wondering
    Its the cache coherent bus in the PS4. Its called "onion".
    My understanding of this is that they have 2 of them, so that gives them the option of "up to 20gb/s" in certain very strict situations.

    http://www.vgleaks.com/playstation-4...ma-technology/
    Last edited by mynd; 09-11-2013 at 05:16.
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  21. #44
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    Quote Originally Posted by Mael Duin View Post
    I rather believe developers that aren't under Sony or Microsoft.
    Those developers are still under NDA and can't speak openly on the hardware.

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  22. #45
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    Quote Originally Posted by on the rocks View Post
    Should we believe Microsoft when they speak about Sonys hardware?
    Yes, why is would he lie? You guys believe Sony and their specs.
    D

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  23. #46
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    Quote Originally Posted by The Sith View Post
    Yes, why is would he lie? You guys believe Sony and their specs.
    D
    because he didn't work on the Sony console and doesn't know all the specs.

  24. #47
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    PS3 was more powerful than 360

    PS4 is more powerful than XBox One


    I dont know why PS only fans feel the need to constantly keep going on about which one is more powerful...We know! No need to over run the internet with the same posts over and over.
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  25. #48
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    MS FUD throttle ahead again i see. I love how certain self proclaimed ''expert'' poster suddenly begin following MS PR line after the hopes and dreams of magical second GPUs are dashed.

    Attacking tech experts on GAf and indeed attacking Timothy Lottes[coded GPU drivers for a living] with the incredulous exclamations of "What does he know?!", then proclaiming MS PR as their own techno babble, whilst also being a just random forum member themselves here, it truly is comical.

    So much for humility and honesty. Misleading customers again MS? PRenello, Major Nelson, have you no shame?
    Last edited by victorijapoosp; 09-11-2013 at 13:38.

    Maths is biased! It keeps telling me the PS4 is 50% more powerful than XboxOne!
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  26. #49
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    Mynd, the EDRAM bandwidth figures conjured up by Penello and Nelson were completely BS how could you even entertain their veracity? Really?

    And now we are supposed to believe more number games?
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  27. Likes Two4DaMoney , victorijapoosp wishes they had posted this first.
  28. #50
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    Quote Originally Posted by The Sith View Post
    Yes, why is would he lie? You guys believe Sony and their specs.
    D
    He ain't lying, just bending the truth with selective words

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