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  1. #1
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    Xbox One exclusive Ryse runs at 900p

    Source: http://www.eurogamer.net/articles/di...e-runs-at-900p

    I do recommend you click on the source link and look at the comparison images. From what I can see it's very marginal difference and certainly in an action packed game you really wouldn't notice it. However, it's interesting that the first major exclusive for the Xbone cannot achieve it's 1080p target (while others like Forza 5 can)

    Microsoft has revealed that Xbox One launch title Ryse is not running at native 1080p.

    Aaron Greenberg, chief of staff for the Devices and Studios Group, tweeted that the game will actually be running at "900p". Greenberg confirmed 1080p rendering for showpiece title Forza Motorsport 5, but it's already known that Killer Instinct - somewhat surprisingly - has targeted an internal 720p rendering resolution.

    While some might be disappointed that some of the firm's first party exclusives aren't running at full HD, the situation is somewhat reminiscent of the Xbox 360 launch, where key titles like Project Gotham Racing 3 and Perfect Dark Zero failed to hit the native 720p target that Microsoft mandated in its own technical requirements.

    In the case of Xbox One, the system's graphical performance level has been something of a moving target since near-final silicon shipped to developers - clock-speeds on the CPU and GPU have increased, while the software-side driver has seen considerable revision. Bearing in mind that games take upwards of two years to develop, decisions on rendering resolutions must surely have been taken prior to the console's hardware spec being set in stone.

    Developer sources have also suggested that the 32MB of ESRAM - the fast scratchpad memory for high-speed graphics processing - may favour lower resolution render targets. This is a topic we hope to return to soon with some hard data from on-the-record sources.

    So what does the reduction to resolution actually mean for image quality? It's a topic we recently covered in our article on how Xbox One games can compete with PS4, using Crysis 3 - one of the most visually rich of PC titles - as our test-bed. Coincidentally, this game hails from the same developer as Ryse and is based on the same underlying CryEngine technology. For the purposes of this test, we've assumed that "900p" sees the same level of scaling on the x-axis too, giving us a 1600x900 framebuffer.

    Crysis 3 running at native 1080p on PC alongside the same scene rendered at 1600x900 - our interpretation of the '900p' that Ryse renders at.

    While we'd clearly prefer 1080p as a target resolution, it's safe to say that the reduction in quality isn't quite as impactful as you might expect in these shots - surprising bearing in mind that we're looking at a one-third drop in overall resolution. In motion, larger, upscaled pixels may be more noticeable but persistent on-screen elements - like the HUD - are likely to be rendered at native 1080p.

    The takeaway from our testing with the detail-rich Crysis 3 was that the situation isn't as much of an issue as it is on current-gen console, where sub-720p imagery can look really grim, particularly in concert with post-process anti-aliasing. Clearly though, final judgement on multi-platform next-gen titles that employ different resolutions will be reserved for our hands-on comparisons with final retail code.

    Upscaling has come a long way since the current-gen consoles launched in 2005/2006, and we can imagine that developers of both Xbox One and to a lesser extent PS4 titles will employ sub-native framebuffers to hit their performance targets, especially in first-gen games. Given the choice between a consistent gameplay experience at 900p or 1080p with a frame-rate hit, we'd take the smoother performance every time.

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  2. #2
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    KI too is 720p, interesting news nonetheless. Now let's see what dead rising well be

    Sent from my SGH-T889 using Tapatalk

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    Disappointing to say the least.
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    Eurogamer seems to be going really slow at the moment, the comparison images do not load up.

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    Quote Originally Posted by YoungMullah88 View Post
    KI too is 720p, interesting news nonetheless. Now let's see what dead rising well be Sent from my SGH-T889 using Tapatalk
    Yep. Wonder how many other X1 exclusives will end up at sub 1080p?

  8. #6
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    900p? OK perhaps I am stupid in this area but I always had the assumption it was either 720p or the next step 1080p. Time to Google some info!

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    Quote Originally Posted by Justin View Post
    900p? OK perhaps I am stupid in this area but I always had the assumption it was either 720p or the next step 1080p. Time to Google some info!
    its a screen ratio. 16:9 yields 1280x720 and 1920x1080. these aren't the only two though. any number that fits that ratio will do. in this instance it's 1600x900....i think i got my maths right...don't quote my maths

    for 16:10 the "HD" ratio (for want of a better word) is 1920x1200.

    so for 16:16 the screen ratio would be 1920x1920.

    however, its disappointing to hear that an exclusive isn't going to hit its target resolution. it can't bode well for multiplatform games.
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    360 had an amazing upscaler chip in it...Does the Xbox One?
    Forza 5, Fifa 14, Battlefield 4 & Watchdogs - The Perfect Launch Line Up!

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    You're spot on Fiji. My alienware laptop is 1600x900 native.
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  12. #10
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    Quote Originally Posted by Fijiandoce View Post
    its a screen ratio. 16:9 yields 1280x720 and 1920x1080. these aren't the only two though. any number that fits that ratio will do. in this instance it's 1600x900....i think i got my maths right...don't quote my maths

    for 16:10 the "HD" ratio (for want of a better word) is 1920x1200.

    so for 16:16 the screen ratio would be 1920x1920.

    however, its disappointing to hear that an exclusive isn't going to hit its target resolution. it can't bode well for multiplatform games.
    After reading this article I just spent 10 minutes researching some information. This is a particular area I never spent much time learning more about until now. Thanks though.

    10 years and counting!

  13. #11
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    Quote Originally Posted by UkHardcore View Post
    360 had an amazing upscaler chip in it...Does the Xbox One?
    presumably they would, the tech has come a long way, and the pics from eurogamer show little difference in quality.

    did the 360 have an upscaler chip? i assumed both the 360 and ps3 ran those on their respective CPU's?
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    Quote Originally Posted by Fijiandoce View Post
    presumably they would, the tech has come a long way, and the pics from eurogamer show little difference in quality.

    did the 360 have an upscaler chip? i assumed both the 360 and ps3 ran those on their respective CPU's?
    Yeah 360 had an amazing upscaler chip in it, I dont think the PS3 could upscale games could it?
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    Maybe they are compromising resolution so they can get more effects in? Killer instinct at 720p, understandable because it's made by a poor quality developer, but this at 900p? Aren't supposed to be Crytek graphics wizards?
    Maths is biased! It keeps telling me the PS4 is 50% more powerful than XboxOne!
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  16. #14
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    Quote Originally Posted by mistercrow View Post
    Yep. Wonder how many other X1 exclusives will end up at sub 1080p?
    I think we'll finally see real 720p, with good eye candy and good frame rates. Since that wasn't the norm at all this generation, it'll be welcome in the upcoming next-gen.




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    Quote Originally Posted by victorijapoosp View Post
    Maybe they are compromising resolution so they can get more effects in? Killer instinct at 720p, understandable because it's made by a poor quality developer, but this at 900p? Aren't supposed to be Crytek graphics wizards?
    Alot of people who played it at games shows this year have actually said Ryse is incredible looking and is the best looking nxt-gen title.
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  18. #16
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    I'd take 900p at 60fps over 1080p at 30fps any day of the week. Of course I have no idea whether or not Ryse will be 60fps.

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  19. #17
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  21. #18
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    Quote Originally Posted by claud3 View Post
    Insane, so they told us lies and made us believe it was awesome

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    How is it not awesome?




  22. #19
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    As much as it sucks not seeing the games hit 1080p, I don't think 900p is going to be a deal breaker for most. Now if their games were clocking in at 600p, then people should grab their pitchforks!

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    The way I see it. Even though it is disappointing. If you are a console only gamer then this is still a better resolution than you would've been used to so it will be an improvement.
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    Saw this on GAF:

    1080-900=180

    Xbox 180 confirm.

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  25. #22
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    That doesn't make any sense lol. It was in the comments of the article too.




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    Quote Originally Posted by F34R View Post
    That doesn't make any sense lol. It was in the comments of the article too.
    It is just one of those comments that are so ridiculous that it is funny!

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  27. #24
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    What? You mean im not getting real life graphics with my next gen consoles?!?!?!

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  28. #25
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    our upscaler works wonderful.

    AG already looks like a guy that you just don't trust


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