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  1. #1
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    New Infamous SS Screenshots [o_o]

    Just wow. If you guys think these are so called "bullshots", click on the link and view them in full size. Plenty of jaggies.







    Source

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  3. #2
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    nice! they got the elephant car wash sign. And the museum looks somewhat accurate too.

  5. #4
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    The Crocodile is waaaaaay off from the actual building. Kind of disappointing. I know it's set in the future, but that's just... ick.

    Actual building:


    The engine itself looks great though!

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    They've said though that their take on Seattle is a loose interpretation of it.

  7. #6
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    the people that own "The crocodile" have consented to its representation in the game. If you view the PAX Q and A they had with the audience, they talk about how loads of the businesses wanted their building in the game and were very supportive.

    Personally think the the infamous screenshot looks way better than the reality - Who needs the infinite power of the cloud when you have the infinite power of creativity!
    Last edited by victorijapoosp; 09-23-2013 at 23:24.
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    Quote Originally Posted by victorijapoosp View Post
    the people that own "The crocodile" have consented to its representation in the game.
    I've never been to Seattle and I can understand the "pride" of sorts having your building in a game. However, the image Treghc posted of a one story building compared to the neon multi-story seems dull. The one of the in game version seems more fun and adds to the environment/atmosphere of the game, especially at night.
    Last edited by atomicnuke; 09-24-2013 at 02:46. Reason: bad sentence structure, even I was confused!

  9. #8
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    LOL I swear no matter what any system does we will always find critics lol. This game looks amazing and there are no jaggies blown up... YOU TRIED IT! LOL
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  11. #9
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    Quote Originally Posted by KungMartin90 View Post
    Just wow. If you guys think these are so called "bullshots", click on the link and view them in full size. Plenty of jaggies.
    Looks like 2xMSAA like all previous shots, I wonder if they could easily evolve it to SMAA. (basically making it 4x SMAA (2x temporal + 2xMSAA subsamples used to create edge detection and gradients.))
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  12. #10
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    Quote Originally Posted by victorijapoosp View Post
    the people that own "The crocodile" have consented to its representation in the game. If you view the PAX Q and A they had with the audience, they talk about how loads of the businesses wanted their building in the game and were very supportive.

    Personally think the the infamous screenshot looks way better than the reality - Who needs the infinite power of the cloud when you have the infinite power of creativity!
    Not sure what you're getting at with this.

    As a Seattle resident, I've been excited to see an open world game based in Seattle. I know certain things would have to change to keep the gameplay fun, but it's just strange seeing the Crocodile made in to something which is much closer to what the Green Tortoise looks like.

    It's not that big of a deal to me, so don't take my complaint out of context. I was at PAX to see just about everything. Just wish Seattle was... Seattle. Hell, from what I remember in the gameplay videos, they even have the positioning of the Space Needle from the Science Center on the complete opposite side of where it should be.

  13. #11
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    Happy to see THE game that made me want a PS4 continues to look amazing.

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  15. #12
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    Quote Originally Posted by YoungMullah88 View Post
    Already posted

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    Clearly not?

  16. #13
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    Nice, Thanks, though I wish they were game play caps, but any new content is good content.

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