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  1. #1
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    Developers disclose problems with Xbox One Drivers

    Oh come the $#@! on with this parity bull$#@!!

    Publication also recieved an xb1

    Expected for November 22, Xbox One is about to invade the shelves. In the meantime, developers cravachent to finalize titles available at launch. And according to our internal echoes some developers, some problems emerge ...And sources from two very large global publishers (one French and one American) emphasize meet current problems with the drivers for the next gen console from Microsoft.technological dilemmaResult, according to our information, the two studios would face a dilemma with their technical Xbox One games. Either offer a turning point in 1080p and 30 frames / sec game ... either do 900p but now the 60 frames / sec.If this issue was not resolved before the release (imminent), arbitration would then probably be done for the fluidity of the experience, at the expense of resolution. A choice that could also affect the PS4 versions of these games. Indeed, to avoid offending a manufacturer, publishers may prefer to market identical versions. Technically.Do not forget, however, it is common to encounter technical problems at the beginning of the life cycle of a machine he had to learn to tame. Remember the chaotic early days of the PS3. Let's just hope that this can be corrected or bypassed as soon as possible.One thing is certain, their launch, the Next Gen consoles already can not compete with today's PC ...
    http://www.gameblog.fr/news/38402-xb...es-avec-les-dr

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  2. #2
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    Still having problems this close to launch? Not good.

  3. #3
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    I don't think this will make or break future buyers when it comes to purchasing the Xbox. People want what people want.
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  4. #4
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    Exactly...and its just the drivers which can be worked on after launch. So why the $#@! are devs obligated to have both version looking the same when every body knows the other console can handle more? I don't see them doing a parity with pc versions so why must console owners have to deal with it

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  5. #5
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    A choice that could also affect the PS4 versions of these games. Indeed, to avoid offending a manufacturer, publishers may prefer to market identical versions.
    so lets get this right, they don't want to offend MS so make the games the same on both systems, while Sony won't be offended knowing that there much more powerful system is being held back to placate MS.

    i'll just have a little at the nonsense before.... excuse me, but really?

  6. #6
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    The launch date of XBO is decided by Sony afterall, so no one expect them to be ready.
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  7. #7
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    Developers disclose problems with Xbox One Drivers

    Quote Originally Posted by YoungMullah88 View Post
    Exactly...and its just the drivers which can be worked on after launch. So why the $#@! are devs obligated to have both version looking the same when every body knows the other console can handle more? I don't see them doing a parity with pc versions so why must console owners have to deal with it

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    They arent and they wont. This is the same retreaded rumour we had the other day.

    And really guys, you've seen enough lower res ports too PS3 for you to know this is BS. Devs can drop the res if they want.

    Also, 1080p at 30 vs 900 @ 60 ?

    It takes more gpu oomph to do the 900p.




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    Last edited by mynd; 09-27-2013 at 21:48.

  8. #8
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    Quote Originally Posted by Yungstar 2006 View Post
    so lets get this right, they don't want to offend MS so make the games the same on both systems, while Sony won't be offended knowing that there much more powerful system is being held back to placate MS.

    i'll just have a little at the nonsense before.... excuse me, but really?
    This is why Exclusives matters I guess. I don't care for much Multiplats.
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  9. #9
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    This is old rehashed news anyway. N4g stuff.

  10. #10
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    Quote Originally Posted by mynd View Post
    They arent and they wont. This is the same retreaded rumour we had the other day.

    And really guys, you've seen enough lower res ports too PS3 for you to know this is BS. Devs can drop the res if they want.

    Also, 1080p at 30 vs 900 @ 60 ?

    It takes more gpu oomph to do the 900p.




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    I thought this article seems familiar another retread article.

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