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  1. #1
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    Killzone SF: Story is "well over 10 hours long"

    http://blog.us.playstation.com/2013/...ions-answered/

    @nick_serio: How long is the campaign? (‏source)
    STH: Killzone Shadow Fall’s campaign should last well over 10 hours for most gamers.

  2. #2
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    Achievements IT'S OVER 9000!
    Sounds good! Though weren't the previous KZ both quite long games?

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    Quote Originally Posted by BBK.. View Post
    Sounds good! Though weren't the previous KZ both quite long games?
    Kz2 seemed like a pretty good length but kz3 was too short IMO. Seemed like I finished it in a couple sittings.

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    I thought it'd be longer

  5. #5
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    Decent for a modern FPS.

  6. #6
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    49 gb install and only around 10 hours? Imagine the next GTA 0.o

  7. #7
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    That means it'll take me 30 hours.




  8. #8
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    Achievements IT'S OVER 9000!
    Uh-huh. I'll believe it when I play it myself. It's always easy to exaggerate campaign length. It's rarely true, especially amongst shooters.

  9. #9
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    If you told me this in 2003 that 10 hours would an OK standard in gaming, I would have open-hand slapped you and ran your pockets.


    $Greatness$ Awaits™


  10. #10
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    Quote Originally Posted by $Greatness$ View Post
    If you told me this in 2003 that 10 hours would an OK standard in gaming, I would have open-hand slapped you and ran your pockets.
    While i do agree that 10 hrs is too short I guess it kind of evens out if you really enjoy the multiplayer. Heck you could rack up hundreds of hours easy on mp.

  11. #11
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    Quote Originally Posted by $Greatness$ View Post
    If you told me this in 2003 that 10 hours would an OK standard in gaming, I would have open-hand slapped you and ran your pockets.
    well, with growing popularity of speed runs ist almost impossible to predict game length. Werster beats Pokemon Yellow in 1h55m. if it takes 10h with my skill then im more than happy.

  12. #12
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    Yeah, I understand my dudes. As with all things... times have changed.


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  13. #13
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    Any more than that and it just becomes too repetitive. I'm more interested in MP anyways.

  14. #14
    Valar Morghulis
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    good. i hate short linear fps games

  15. #15
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    Hopefully someone can post a review w/o spoilers on how good the story is. Because I want to play the SP if the story is decent.

  16. #16
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    Quote Originally Posted by I_Luv_2_Game View Post
    Hopefully someone can post a review w/o spoilers on how good the story is. Because I want to play the SP if the story is decent.
    There should be plenty of reviews coming in just before the release.. unless the NDA is holding those reviews back till after release lol.




  17. #17
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    Quote Originally Posted by F34R View Post
    That means it'll take me 30 hours.
    Your skills must suck as bad as mine. lol

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    Achievements IT'S OVER 9000!
    10 hours is really short and i was assuming with the new tech and the ability to extend the game longer, the story would be longer

    Or are they focusing more on Online


  19. #19
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    10 hours is fine with me for a FPS.

  20. #20
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    Quote Originally Posted by claud3 View Post
    10 hours is really short and i was assuming with the new tech and the ability to extend the game longer, the story would be longer

    Or are they focusing more on Online
    It does say well over 10 hours. Technology is only getting more complex, nothing is extending games.


    My name isn't a misspelled Nazi,god****.

  21. #21
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    10hrs is fine when you've got endless MP to keep you busy.

  22. #22
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    Boo if it's not at least 11 hrs

  23. #23
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    Killzone SF: Story is "well over 10 hours long" ... if you track down and shoot all the Helghast symbols. Single shot, hip-fired with a sniper rifle. Holding the controller upside down.

    Don't get me wrong. I'm a big KZ fan. KZ SF is my preordered launch day title. But in my experience KZ games get a lot of campaign length out of replaying the parts where you turn a corner and get your face blown off. Five times.

  24. #24
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    For me it will probably take more than 10 hours. I like to explore both the environment and what options I have. I've never been much for just running from point A to point B as fast as possible.

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