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  1. #101
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    Quote Originally Posted by roy8846 View Post
    The camos are random, as are some textures (hence in some shots xbone floor textures look better and vice versa)
    Terrain uses virtual texture splatting, if this has been set up in a way that doesn't produce identical result every time this is the result.

    Really hope that the sharpening effect was also from the DFs capturing equipment and not from XO version of the game.
    Sharpening filter is not something you need on already aliasing prone game.
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  2. #102
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  3. #103
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    Quote Originally Posted by mynd View Post
    Actually they didnt Jack Frags said it was 900p.
    It's been going the rounds for months on GAF, here too
    Everybody was right....except die hard fans of both company's.

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  5. #104
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    Quote Originally Posted by YoungMullah88 View Post


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    I wonder at what cost to the performance of the xbone version?
    Destiny is going to be EVERYTHING that EA and MS hoped titanfall would be

  6. #105
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    Quote Originally Posted by chrisw26308 View Post
    Are those videos mislabeled because despite the resolution the Xbox 1 videos looked better

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    I agree it does, ps4 vid is too bright with not enough contrast. Like every comparison video ever this gen. ho hum.
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  7. #106
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    Quote Originally Posted by Two4DaMoney View Post
    I wonder at what cost to the performance of the xbone version?
    My experience with AO in numerous PC games tells me that it may not be too much. Maybe a drop in 5-10fps, but perhaps the developers could recover that with some extra tweaking. It looks like they've worked very hard to get both versions at a nearly stable 60fps, and I doubt they're intending to lose it.
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  9. #107
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    Last edited by Sub-stance1; 10-29-2013 at 15:17.

  10. #108
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    Gotta love that black crush + sharpen on the XO version.

    This is the third generation of black crush, now blacker and crusheder.

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  11. #109
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    IGN video comparison:

    Click on it to see the large resolution difference.


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  13. #110
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    Quote Originally Posted by Ixion View Post
    IGN video comparison:

    Click on it to see the large resolution difference.

    Wow. Huge difference.



    Anyway, the game doesn't look anywhere near as good as Shadow Fall from what I'm seeing.

  14. #111
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    Quote Originally Posted by Ixion View Post
    IGN video comparison:

    Click on it to see the large resolution difference.

    Actually, it seems someone changed the settings for the PS4 pic in this GIF to have the same sharpening/contrast settings as the Xbone version.

    So take that for what it is.

  15. #112
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    I was expecting this. had the news been the opposite way around I would have truly been shocked. PS4 has better overall performance and looks at the end of the day with multiplatform games...all at $100 cheaper. Sounds like a deal to me.

    Hm...these damn numbers and facts keep getting in the way of opinions on here. Damn numbers...how dare they not lie.


    I don't really need a water cooler/remote control as of right now.

  16. #113
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    http://www.eurogamer.net/articles/di...-4-face-off-qa

    Wow, it's certainly been a wild and crazy day, with all manner of questions and even accusations floating about concerning our Battlefield 4 coverage. Time to take stock and comprehensively address the queries surrounding our article:
    The big question - did Digital Foundry botch its Battlefield 4 captures?
    We've now examined Xbox One and PlayStation 4 game and UI/dashboard elements and have concluded that the equipment did exactly what was asked of it - it acquired digital video in a mathematically lossless format at 1080p60, in the full range RGB (0-255) colourspace. Dashboards and control panels were all set accordingly to match the requirements of the equipment. We're now satisfied that the captures on PS4 and PC are exactly as they should be - digitally lossless transmissions of what came out of the hardware.
    So what's going on with Xbox One?
    Xbox One was also acquired at full range 0-255 RGB with the dash set accordingly, in line with the other versions - exactly how we approach every Face-Off. We have now had informal confirmation from a very good source that current Xbox One hardware has issues with full-range RGB output that are not present on either PC or PS4. We asked DICE for comment and were told that they are "investigating the video output range and settings for Xbox One".
    Is this the result of you processing the footage to make it look better compared to PlayStation 4?
    Um, you don't make a game look better by crushing subtle detail. The lowering of dynamic range like this physically can't make a game look better - it can only look worse. The only regret here is that the drive for the best possible assets has resulted in captures that do not fully represent how DICE wants the game to be played.
    Why isn't anyone else's footage from the same event showing the crushed blacks?
    EA provided Elgato Game Capture HD consumer-level devices at the Stockholm event. They're great little units but they are unsuitable for DF work because they cannot acquire 1080p at 60 frames per second and they do not provide lossless video. The reason they do not show crushed blacks on Xbox One is because they operate at limited range RGB (16-235) and the XO dashes were set accordingly. We are told that the current Xbox One appears to be fine operating in limited range RGB, so this is a good match for the unit. We also know that both PS4 and XO hardware at the EA event was set by default to limited range RGB, so other attendees were good to go straight off the bat while we had to make changes to suit our more specialised equipment.
    Does the Xbox One issue change any of your observations about Battlefield 4?
    No, though we would like to see how the apparent sharpening of detail looks in the proper colourspace. The only change - which we have made already - is the comment from DICE's Johan Andersson that ambient occlusion (missing in the XO review build we tested) will be present in the game you play at launch, using the same algorithm as the PS4 and PC versions.
    Did a Digital Foundry employee admit that you botched the captures?
    New freelancer John Linneman made comments online suggesting that the workflow was in error and that there wasn't time to correct it. We love John, but he wasn't privy to the workflow of last week's events, nor involved in any of the internal discussions we had. While his heart was in the right place, his post doesn't accurately reflect the facts as they stand and they are certainly not official comment from Digital Foundry.
    If you are sitting on 3TB of 1080p60 video, will we see any of it?
    Yes.
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  18. #114
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    Yeah, like others have said, if they're going for a true comparison they really need to stop uploading to youtube. It seriously looks terrible. And not even just for comparison, videos form ytube just don't do these next gen games justice.

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  19. #115
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    This is interesting:


  20. #116
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    I have noticed that the PS4 textures sometimes look a bit blurry. It's really odd.
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  21. #117
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    Quote Originally Posted by Ixion View Post
    This is interesting:

    Is that F34R's scar?


    Quote Originally Posted by F34R View Post
    Ok... I was wrong. Happy?

  22. #118
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    Quote Originally Posted by mistercrow View Post
    Yep, and the DF article says that important AO effect is missing on the Xbone version.

    and then later it was said the AO will be patched in at retail....so I assume there will be an inevitable comparison then too...

  23. #119
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    Quote Originally Posted by unicron7 View Post
    I was expecting this. had the news been the opposite way around I would have truly been shocked. PS4 has better overall performance and looks at the end of the day with multiplatform games...all at $100 cheaper. Sounds like a deal to me. Hm...these damn numbers and facts keep getting in the way of opinions on here. Damn numbers...how dare they not lie.
    Yep, I remember Jack Tretton at E3 saying he had been hearing from 3rd party publishers that their games were looking better on PS4.

  24. #120
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    Quote Originally Posted by Cuguy View Post
    and then later it was said the AO will be patched in at retail....so I assume there will be an inevitable comparison then too...
    Yeah I saw that later and deleted that post but apparently not before you jumped on it. lol DF also mentioned better IQ and higher resolution on PS4. Less jaggies too.

  25. #121
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    Quote Originally Posted by Ixion View Post
    This is interesting:

    Yeah something is odd. I thought the upscaling on ps4 was causing the blur and X1 was using an artificial sharpening filter, but now there is certainly something else at play here with the ps4 image, maybe motionblur

    For example there is no blur here
    Last edited by Itachi; 10-29-2013 at 18:35.

  26. #122
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    event he PC looks botched, look at that. LOL If anyone believes those pics, they are gullible.

  27. #123
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    I feel like this was a stupid comparison and will be eagerly awaiting a comparison of the final retail versions by a different source. There's a lot of conflicting information and the uncalibrated setups was just stupid. Calibration is a requirement for anything HD.
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  29. #124
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    Quote Originally Posted by PBM View Post
    I feel like this was a stupid comparison and will be eagerly awaiting a comparison of the final retail versions by a different source. There's a lot of conflicting information and the uncalibrated setups was just stupid. Calibration is a requirement for anything HD.
    And those You Tube videos are always pretty blurry so its hard to see all the detail. I'm sure we'll see another DF comparison of the final product.

  30. #125
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    I think there is swapping going around iwth PS4 and XO. The pics don't make any sense at all to what's being shown. if it doesn't make sense than there is obviously a load of turds being thrown around here. LOL

    I don't think it has anything to do with youtube. I think it has everything to do with the good ol switcharoo.

    Whenever I see washout like that, I can tell the comparisons are 100% bs from the get go. Lens of truth does that same thing to make a version look better than the other, DF is obviously no different. No one should actually believe these pics.

    Quote Originally Posted by Ixion View Post
    Actually, it seems someone changed the settings for the PS4 pic in this GIF to have the same sharpening/contrast settings as the Xbone version.

    So take that for what it is.
    or the other way around.
    Last edited by Brandon; 10-29-2013 at 19:26.

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