Not according to the devs. They said they had the game running on actual xb1 final hardware at 1080p. I even posted a video with the dev talking about it. They definitely improved it if you look at the before and after. I'd say it was worth it.Ryse was 1080p on High end i7 based Dev Kits only, never on XBO final hardware. You know, much like most of the early games MS showed off when people opened the cabinets underneath the XBO controllers and found out they were hooked up gaming PC's! !!! Do we not REMEMBER THIS?
As for your claim about xb1 being played on devkits at e-3, the console had actual hands on at gamescom plus went around the US on a tour with gamers playing the actual console. It was the ps4 that that people weren't actually able to get their hands on.
Its been that way for me. Games are the reason i bought xb1 first and will get ps4 later.Now, it's all about the games?
Are you playing a Wii then? Because that's been Nintendo's mantra for a year, and you see how they are doing.
not a cod fan anyway and i dont expect much out of that series as far as graphics go. I've played it. Its actually not that bad and it looks good on both consoles. The multiplayer is really fun and i can see why its so popular.EDIT: PS> Sorry, COD Ghost after the patch was running OVER 60FPS, running over 60fps caused ANOTHER kind of stuttering, what a shame, they will have to LOCK THAT at 60FPS and increase the number of enemies or polygons on something, what a shame for us PS4 owners.
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Last edited by Sub-stance1; 12-30-2013 at 07:18.
All lod [level of detail] problems have been fixed – no more pop ups! -BY ADDING A FOG
They have added moving mist to the level -looks rad -ADDING COVERED UP THE POP UP
They have added God rays to the level. All the trees are casting God rays -this did look good, but then it was an effect added because of the fog.
It has screen tearing but the frame rate is solid-They removed a lot of extra things drawn in the distance.
Depth of field is back and they have added object based blur -Meh. And again DOF was there to blur some of the distant objects.
Particle effects seem lacking compared to the latest multiplayer footage
It got a major modification, I even went through that footage pre and post and there was clear removal of foliage, and only large objects were shown at distance. It wasn't an upgrade, just a fix.
They chose to remove the clearer and further draw distance and added fog for the larger areas, its a legitimate technique, but it was not an "upgrade" it was merely choosing to focus resources in places they could.
The best you could say was the game got modified, like all games.
Last edited by mynd; 12-30-2013 at 11:00.
So you think no fog is more intensive than fog with ambient lighting?
You guys are hilarious
No, it didn't rub me the wrong way. I've spent plenty of time with my Xbox one and ps4 to criticism and praise both where those are due.
i can tell you for one, when i bought my Xbox. i expected it to do everything as good as, if not better than the 360 can.
visit http://playerfeedback.net/xbox/ and you will see that its not just a couple of things that are wrong with the hardware/OS. so no.... most of the stuff, is "not" over exaggerated.
there is no excuse for spending ten's of millions of $'s improving an OS over the years to then start again by making it worse. Xbox should have made use of all those years and had an OS at least as good.
Sent from my SPH-L720 using Tapatalk[SIGPIC][/SIGPIC]
There are some making excuses but the fact is that there is no excuse. The features should be there, period.
There were plenty of complaints on friend activity notification popups with the 360. Now they aren't there, and the complaints are that they aren't there. Can't please everyone. If that comes back, then people will complain that those popups are annoying and distracting, and the others will be happy about it. Meh.
Look.. friends aren't harder to find vs the 360. Parties aren't harder to find. Achievements aren't harder to find. It's all right there. It is different. It isn't any less available though. Maybe you don't like the way they did it this time, but that doesn't make those features gone.
Can you give me a list of features that aren't there? I want to double check it.
So I guess I can ask you if this list is accurate. If not, than my opinion is moot because these are not valid issues. If they are valid then it's inexcusable to build an OS without these features baked in.
Hard drive space can't be seen, but if you're low on space, you'll get a notification.
Otherwise, it isn't a "feature".
The rest isn't there either. So, if you're not getting one based on that, until they update all of that, it's your choice.
Their console was rushed, and maybe that's the reason those basic things aren't in there. None of those issues in the list keeps the games from being played, or the console being used. I'm guessing that was the priority when rushing this thing out. Major Nelson was talked to at the beginning of Dec. about these very same things, and he said basically what I did, in PR terms.
‘I had a meeting today about much of this and I can say that things will get better. I can’t offer a timeline of a list of what till be addressed first, but we are aware of the issue and things will get better,’ said Hyrb.
Last edited by Bitbydeath; 12-30-2013 at 23:04.
John Willaford likes this post
Here is it actual game footage.
Notice it clings low to the ground..gee I wonder and it still removed foliage. And yes its only in some levels, those levels which required dense vegetation and open long draw distances.
I dont know why you are bringing this up again, this was done to death and proven in this thread post...
Last edited by mynd; 12-31-2013 at 00:19.
So it has come to this!!!!
- Join Date
- Jun 2006
- Rep Power
You had high expectations.
They had to half baked os in the consoles, had to download a new firmware to use the console.
Do you think they are done with updating the os? They didn't have 7 years to fine tune the os for the Xbox one.
He's a consumer for one and I don't think he is wrong to feel disappointed. They set the expectations, by the way. You guys are trying to give/make excuses. A lot of the features that the PS3/Xbox 360 had at the end of the cycle should have been available day one (specially the basic ones that are not.) It's good they prioritized and got it out launch day but that isn't a good excuse for not having some of those features.
Telling him to wait 7 years for them is a bit funny I think...
Last edited by sainraja; 12-31-2013 at 03:51.
I don't think he's wrong for being disappointed. I'm not giving or making excuses. I'm giving a reasonable explanation on how I feel it went down. A lot of the features that were on the 360 at the end of the cycle are there. , day one. Some aren't, some are. It is how it is. I can't see any logical reason that a new OS must have all the features from a previous generation, while building the new feature set as well.
If you can find a console OS that has all the features that the previous generation had, please clue me in.
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