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  1. #26
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    Quote Originally Posted by Lethal_NFS View Post
    I think Microsoft needs to get this cloud $#@! up and running.
    Sony is already beating them at their own game lol

    MS talks the talk

    Sony Walks the walk (and can talk too)

    and I just figured, the ASStorm isn't just a one time event, no the ASStorm will go on for this entire generation!

    which means more laughs to be had

  2. #27
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    I remember reading an interview with someone from Sony, maybe Cerny, saying that down the line there WILL be changes made via FW that would further future proof the console in terms of performance. This really doesn't bode well for console parity. This gap in performance is a trend and will eventually be the norm. Sony wasn't mucking around with their claim of being "the best place to play". All of this in the first months of release.

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  4. #28
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    Quote Originally Posted by Ghost View Post
    I remember reading an interview with someone from Sony, maybe Cerny, saying that down the line there WILL be changes made via FW that would further future proof the console in terms of performance. This really doesn't bode well for console parity. This gap in performance is a trend and will eventually be the norm. Sony wasn't mucking around with their claim of being "the best place to play". All of this in the first months of release.
    Yeah I remember Cerny saying something along those lines as well. And yeah I didnt expect to see the disparity start right away like this.

  5. #29
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    Quote Originally Posted by Lethal_NFS View Post
    I think Microsoft needs to get this cloud $#@! up and running.
    I don't see how a server can improve client side hardware preformance.

    The best situation Microsoft can hope for is optimization that brings Xbox One games to 1080P 60fps, but even here I can't see that happening without a tonne of over hang where the PS4 could do better.

    - Symmetrical thumb sticks for life -

  6. #30
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    Quote Originally Posted by mickice View Post
    I don't see how a server can improve client side hardware preformance. The best situation Microsoft can hope for is optimization that brings Xbox One games to 1080P 60fps, but even here I can't see that happening without a tonne of over hang where the PS4 could do better.
    Agreed. MS is trying to make people believe the cloud is the magic pill that will miraculously make up the difference for the X1 weaker hardware. Only the very gullible and extreme Xbox fanboys will buy into that fairy tale.
    Last edited by mistercrow; 01-24-2014 at 12:44.

  7. #31
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    Yeah. Cloud computing does have it's uses, we use it in my place of work for networking. I think it is a long way off being usable for gaming needs though.

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