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  1. #1
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    Digital Foundry report on Tomb Raider: DE on PS4 v Xbone

    Don't usually post in here but as this has been quite a discussed topic amongst the TR: DE thread, I thought the figures were worth posting having read it on another forum:

    http://www.eurogamer.net/articles/di...mance-analysis

    CUTSCENE
    Xbox One
    Lowest FPS: 27fps
    Highest FPS: 30fps
    Average FPS: 29.98fps

    PS4
    Lowest FPS: 32fps
    Highest FPS: 60fps
    Average FPS: 53.36fps


    GAMEPLAY
    Xbox One
    Lowest FPS: 24fps
    Highest FPS: 30fps
    Average FPS: 29.84fps

    PS4
    Lowest FPS: 33fps
    Highest FPS: 60fps
    Average FPS: 50.98fps
    I new there was a difference in frame rate, didn't realise quite so substantial though.

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  3. #2
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    Lol Holy $#@!! That is major.

    For people waiting for DF, here you go

    Sent from my SM-N900T using Tapatalk

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    Quote Originally Posted by YoungMullah88 View Post
    Lol Holy $#@!! That is major. For people waiting for DF, here you go Sent from my SM-N900T using Tapatalk
    Yep, huge performance difference confirmed. No more denials.

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    I may rent the game on the XB1 to see if I can feel the difference in this type of game.

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    For Xbox One, we can only speculate, but we suspect that a lower overall performance resulted in even more noticeable judder were the game to remain unlocked - which would look really unattractive compared to the capped 30fps frame-rate we see in the final game. What's curious from our perspective is that United Front Games on Xbox One would have benefited from a reasonably straightforward porting process from the original PC DirectX 11 code since both platforms use the same API, while Nixxes would have needed to translate the original PC version across to the PS4's LibGNM API - not exactly a walk in the park based on this presentation from Ubisoft Reflections, who are handling the PS4 version of The Crew, ported across from the PC DirectX 11 codebase. Another development source we reached out to suggests that the DX11 'driver' for the Xbox One still requires a lot of work.
    http://www.eurogamer.net/articles/di...mance-analysis

  7. #6
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    that is a big gap




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    Excuses, next it'll be that cloud has not been implemented properly. HOPEFULLY the 10% unlock will alleviate some of the struggles

    Sent from my SM-N900T using Tapatalk

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    Quote Originally Posted by YoungMullah88 View Post
    Excuses, next it'll be that cloud has not been implemented properly. HOPEFULLY the 10% unlock will alleviate some of the struggles

    Sent from my SM-N900T using Tapatalk
    8%

    And, in practical terms, it would result in like a 2-3fps increase.


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    and to think this will be the case for ALL 3rd party titles in the future lol

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    Hard to decide on which frame rate someone would want.

    I'm more on the "more the better" aspect. Does a more consistent 30fps hold better than dropping from 60 to 33? I'd have to play 'em both to be able to say how it would be personally. I'm still on the side of the fence with the higher frame rate. Leaning on the PS4 is more like on the side of the fence for the PS4.




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    [IMG][/IMG]

    Albert you got splaining to do

  14. #12
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    Still wishing it was half the price.

    Quote Originally Posted by F34R View Post
    Hard to decide on which frame rate someone would want.

    I'm more on the "more the better" aspect. Does a more consistent 30fps hold better than dropping from 60 to 33?I'd have to play 'em both to be able to say how it would be personally. I'm still on the side of the fence with the higher frame rate. Leaning on the PS4 is more like on the side of the fence for the PS4.
    Assuming that's a regularity (read: significant) of course.

    Which I doubt, see as the math (avg of 50fps) suggests that it's closer to 50fps than 33fps (for a 10+ hour game) suggests to me that dip to 30fps is negligible as $#@!.
    Last edited by Admartian; 01-27-2014 at 22:00.
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  16. #13
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    I can't believe the gap is that big.




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    It even dips to 18fps $#@!!



    Sent from my SM-N900T using Tapatalk

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    Quote Originally Posted by Admartian View Post
    Still wishing it was half the price.


    Assuming that's a regularity (read: significant) of course.

    Which I doubt, see as the math (avg of 50fps) suggests that it's closer to 50fps than 33fps (for a 10+ hour game) suggests to me that dip to 30fps is negligible as $#@!.
    I'd wait for their complete consistency graph before I make that call.




  19. #16
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    Quote Originally Posted by YoungMullah88 View Post
    It even dips to 18fps $#@!!



    Sent from my SM-N900T using Tapatalk
    Read it though. Dipped to 18fps for 12 frames.

    [Update 20:20 GMT: and as the more eagle-eyed have noticed, we also have a registered dip to 18fps, where the game seems to momentarily freeze for 12 frames at 4:12 in the video - though this isn't indicative of general performance. For those interested, this post explains the confusion - in effect, the frame-rate counter is updating every half second - as you can see, the graph itself is registering 24fps. Apologies for the confusion, We'll get this fixed up in time for the full Face-Off.]




  20. #17
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    Not sure why anyone would choose the Xbox One version with such a drastically lower framerate and blurrier in-game assets.

    Average of 50fps is pretty awesome for a game in my book. I'd take that over an average of 24-28 (whatever DF has it pegged now for Xbox One) any day of the week.


  21. #18
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    Quote Originally Posted by Vulgotha View Post
    Not sure why anyone would choose the Xbox One version with such a drastically lower framerate and blurrier in-game assets.

    Average of 50fps is pretty awesome for a game in my book. I'd take that over an average of 24-28 (whatever DF has it pegged now for Xbox One) any day of the week.
    If you find someone who did, ask them why they did it.




  22. #19
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    Quote Originally Posted by F34R View Post
    If you find someone who did, ask them why they did it.
    You lost me.


  23. #20
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    All other factors will come into play now such as controller, XBL, etc. People always get the version they want to get for the system they want to get it for (don't be fooled!)

    I am talking about people that have both...

  24. #21
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    Quote Originally Posted by Vulgotha View Post
    You lost me.
    lol. You said you don't know why someone would do it. I said if you find someone that did, ask them why.. then you'd know lol.




  25. #22
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    Quote Originally Posted by F34R View Post
    I'd wait for their complete consistency graph before I make that call.
    Quote Originally Posted by F34R View Post
    Read it though. Dipped to 18fps for 12 frames.
    Wait, you're waiting for consistency graphs for the PS4 version ()despite an average of 50fps) and not for the X1 version?

    Seriously though, that's your call. But what I'm saying, the times it will hit 33fps or so, won't be significant - considering the average is still high at 50 - closer to 60fps.

    Now if the average was lower (say around 40-42fps) then yeah, your point or rather, concern would be well more realised.

    Still, not knocking you for it, I guess we all are softer/more lenient on certain things than others.
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  26. #23
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    Quote Originally Posted by F34R View Post
    lol. You said you don't know why someone would do it. I said if you find someone that did, ask them why.. then you'd know lol.
    Lol I didn't know if you were literally being that straight forward or were messing with me.

    Gotcha.


  27. #24
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    Quote Originally Posted by Admartian View Post
    Wait, you're waiting for consistency graphs for the PS4 version ()despite an average of 50fps) and not for the X1 version?

    Seriously though, that's your call. But what I'm saying, the times it will hit 33fps or so, won't be significant - considering the average is still high at 50 - closer to 60fps.

    Now if the average was lower (say around 40-42fps) then yeah, your point or rather, concern would be well more realised.

    Still, not knocking you for it, I guess we all are softer/more lenient on certain things than others.
    It isn't a concern for me. That post was more about a generalization. If I were to buy the game, it would be on the PS4.

    The consistency could be a factor if I let it get in my head too often. I wouldn't want to go from 60 to 33 too many times. That's a guess though, since I don't remember that ever happening lol.




  28. #25
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    Quote Originally Posted by F34R View Post
    Read it though. Dipped to 18fps for 12 frames.
    The graph says 24....the message at the top says 18.....the reported lowest frame-rate is 27? lol....WTF?
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