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    The Order 1886 runs with 4xMSAA 1920x800 (dev: 1080p no AA is cheaper but we want IQ)



    I would MUCH rather have 1920x800 with MSAA that 1080p with no AA

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    Quote Originally Posted by Itachi View Post


    I would MUCH rather have 1920x800 with MSAA that 1080p with no AA
    woot

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    Good choice.

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    Wow.

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    So what exactly does this mean?




    Currently Playing: ​Skyrim, Far Cry 4
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    I'm quite interested in this game, really cool setting. Shame it has to compromise though

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    -_-

    I don't get how an extra 280 lines makes the game go from "4xMSAA" to "zippo!".

    Wat.


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    Comprimises already? That didnt take long.

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    Quote Originally Posted by mistercrow View Post
    Comprimises already? That didnt take long.
    No, the game has always been presented in Cinema screen mode. Director's choice.
    It's not a down resolution, they just aren't writing those lines. The signal will be 1080p no upscaling. It's still 1920 pixels per line.
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    Quote Originally Posted by John Willaford View Post
    No, the game has always been presented in Cinema screen mode. Director's choice. It's not a down resolution, they just aren't writing those lines. The signal will be 1080p no upscaling. It's still 1920 pixels per line.
    Oh ok gotcha. Yeah the developer did reiterate that in an article after I made my post. So thats good.

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    Quote Originally Posted by John Willaford View Post
    No, the game has always been presented in Cinema screen mode. Director's choice.
    It's not a down resolution, they just aren't writing those lines. The signal will be 1080p no upscaling. It's still 1920 pixels per line.
    This is where it can get confusing with all the attention currently on screen resolutions.. The way this particular game is being done is different to the 720 and upscaled to fit a 1080 screen where several of the screens pixels are mapped to a single game pixel. This one will be 1 to 1 pixel mapped so the image that will be on the screen will be of the same quality as any game rendered in native 1080.

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    If it really bothers anyone, they can use the Zoom aspect ratio on their TV, lol. Then you'll get punked by things from offscreen.
    Sleeping very soundly on a Saturday morning I was dreaming
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    Never, never, never get it any more
    Gotta get away from this stone cold floor
    Crazy
    Stone cold crazy, you know

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    Quote Originally Posted by mistercrow View Post
    Comprimises already? That didnt take long.
    I hope that's a joke? Because why it might be their is compromises, I'm sure every other gen of hardware had games at the start had to do the same to they learned the system and how to better code for it and access more power.

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    Quote Originally Posted by C.Birch View Post
    I hope that's a joke? Because why it might be their is compromises, I'm sure every other gen of hardware had games at the start had to do the same to they learned the system and how to better code for it and access more power.
    Try reading the whole thread and see what I said later on after that.

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    Quote Originally Posted by Vulgotha View Post
    -_- I don't get how an extra 280 lines makes the game go from "4xMSAA" to "zippo!". Wat.
    Yeah that has me puzzled as well.

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    Quote Originally Posted by Vulgotha View Post
    -_-

    I don't get how an extra 280 lines makes the game go from "4xMSAA" to "zippo!".

    Wat.
    We could have something like 1080p with 2xMSAA + post process AA but I'm pretty sure 800p + 4xMSAA will result in a cleaner image due to 1:1 pixel mapping and the raw AA from MS.

    Furthermore you have to consider that they specifically made their engine to not have deferred rendering because they wanted to use MSAA from the start. A RAD employee posts on gaf, he spoke about how the team are big on MSAA believers, so if they just ended up using 2xMSAA, the end gains wont be as worth it

    They did say nothing is set in stone
    Last edited by Itachi; 02-07-2014 at 02:24.

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    The developer is reiterating that the bars are an artistic choice and not a performance choice so I dont know. I just want to see this gameplay reveal. lol

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    imo, it sounds like they have things tweaked to run at 1920x800, but they're trying to "sell" the inclusion of the cinematic\performance saving black lines as "well, if we don't do this then no 4xMSAA for you!".

    LOLk.


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    Quote Originally Posted by Vulgotha View Post
    imo, it sounds like they have things tweaked to run at 1920x800, but they're trying to "sell" the inclusion of the cinematic\performance saving black lines as "well, if we don't do this then no 4xMSAA for you!". LOLk.
    Yeah I never bought that black lines for cinematic effect bs. Your explanation sounds alot more logical. I'd rather do without the letterbox myself. It would be annoying to play with those black lines. I'm becoming less excited about this game already.
    Last edited by mistercrow; 02-06-2014 at 22:40.

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    I hate jaggies. I like 4xMSAA.


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    Quote Originally Posted by MjW View Post
    I hate jaggies. I like 4xMSAA. On the move with Tapatalk
    I hate jaggies too. But I also hate that letterbox crap. Guess I lose either way. lol

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    Letterbox?




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    I think Sony just doesnt want the bad press and PR of having any of their games in 720p after all the fuss and PR about the resolution differences between X1 games and PS4 games so theyre going to do this instead. Obviously the PS4 cant run this game with 4x AA and still be 1080p.

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    Quote Originally Posted by mistercrow View Post
    I think Sony just doesnt want the bad press and PR of having any of their games in 720p after all the fuss and PR about the resolution differences between X1 games and PS4 games so theyre going to do this instead. Obviously the PS4 cant run this game with 4x AA and still be 1080p.
    The good thing is because of the aspect ratio we'll get the same IQ as 1080p so we're not lossing any details because it isn't being upscaled to fill the screen, the cinematic effect is just a good way to explain it as most movies are presented in 1980x1080p when they are really 1980x800, but same definition is there because it is still native.

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    Quote Originally Posted by mistercrow View Post
    I hate jaggies too. But I also hate that letterbox crap. Guess I lose either way. lol
    Hm, that is true. A stretched screen or letterbox isn't preferable.

    Instead of this: 1920 * 800 = 1,536,000 pixels, which is some weird 16:6.66 aspect ratio.

    Why not this?
    1664 * 936 = 1,557,504 pixels. An odd resolution, but it has as much pixel detail as the above while maintaining the 16:9 aspect ratio.

    Problem solved.

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