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  1. #26
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    Quote Originally Posted by Bitbydeath View Post
    It is 1080p, even your TV will register it as 1080p due to the width being 1920.
    Pixels are larger on a 800p display vs 1080p.
    The pixels on the game are 1080p size.
    He's saying it's running at 1920x800, not 1920x1080. That's 25% less pixels to render.
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    Quote Originally Posted by Rapture View Post
    He's saying it's running at 1920x800, not 1920x1080. That's 25% less pixels to render.
    Less pixels is the only thing though, it still is actually 1080p in terms of everything else. eg rendering.

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    Quote Originally Posted by Rapture View Post
    He's saying it's running at 1920x800, not 1920x1080. That's 25% less pixels to render.
    Quote Originally Posted by Bitbydeath View Post
    Less pixels is the only thing though, it still is actually 1080p in terms of everything else. eg rendering.
    not to mention...the devs say that 1920x800 with their AA solution (4xMSAA) is actually more expensive on the rendering budget then 1920x1080 with no AA would be...
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  5. #29
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    Quote Originally Posted by Bitbydeath View Post
    Less pixels is the only thing though, it still is actually 1080p in terms of everything else. eg rendering.
    Well, no, rendering is less, everything is less, you don't render black bars, you just clear your frame-buffer to black. It maybe an artiscitc choice, but you certainly do render less than a 1080p version of it.
    But then again, it maybe because they are already rendering more to get the image quality they want, its not a refection of power, more of the process they are using.
    Cant wait to see the results.
    Last edited by mynd; 02-17-2014 at 23:03.

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  7. #30
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    Quote Originally Posted by Bitbydeath View Post
    Less pixels is the only thing though, it still is actually 1080p in terms of everything else. eg rendering.
    It's not rendering anything where the black bars are, which is the point of the matter.
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  8. #31
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    Quote Originally Posted by mynd View Post
    Well, no, rendering is less, everything is less, you don't render black bars, you just clear your frame-buffer to black. It maybe an artiscitc choice, but you certainly do render less than a 1080p version of it.
    But then again, it maybe because they are already rendering more to get the image quality they want, its not a refection of power, more of the process they are using.
    Cant wait to see the reuslts.
    they (devs) say that what they are rendering (w/4xMSAA) is more expensive then if they went full 1920x1080 without AA...this game is going to be CLEAN when it comes to IQ
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  9. #32
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    Quote Originally Posted by mynd View Post
    Well, no, rendering is less, everything is less, you don't render black bars, you just clear your frame-buffer to black. It maybe an artiscitc choice, but you certainly do render less than a 1080p version of it.
    But then again, it maybe because they are already rendering more to get the image quality they want, its not a refection of power, more of the process they are using.
    Cant wait to see the reuslts.
    It has to render as a 1080p image cause of the width, which is why your TV will register it as 1080p.
    If it did not render as 1080p then your TV would not. Correct?

    The image is still a 1080p image cause of the pixels.

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    Quote Originally Posted by Christopher View Post
    Then you might as well put asterisks by just about every game for framerate, shouldn't you? As far as I know, TR on X1 is the only game that switches resolution during the game.
    right, as far as we know. No telling if other games do it too, but my point is that in order to have a level comparison you have to include all games. it makes no sense to put upcoming games on the list and not include ones that are already released.

  11. #34
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    Quote Originally Posted by Sub-stance1 View Post
    Max : curse of the brotherhood 1080p 60fps
    Halo spartan assault 1080p 60fps
    zoo tycoon 1080p fps?
    crimson dragon 1080P fps?
    powerstar golf 1080P fps?
    Project spark 1080p
    Kinect sports 1080p
    lol


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  13. #35
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    Quote Originally Posted by Bitbydeath View Post
    It has to render as a 1080p image cause of the width, which is why your TV will register it as 1080p.
    If it did not render as 1080p then your TV would not. Correct?

    The image is still a 1080p image cause of the pixels.
    You're not understanding. The GPU isn't doing anything for the areas the black bars exist. It doesn't have to render any scene or effect assets there. This makes the whole screen easier to render and present because less processing is required. As I said, it's effectively processing 25% less pixels than the full 1920x1080 image.
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    Quote Originally Posted by Rapture View Post
    You're not understanding. The GPU isn't doing anything for the areas the black bars exist. It doesn't have to render any scene or effect assets there. This makes the whole screen easier to render and present because less processing is required. As I said, it's effectively processing 25% less pixels than the full 1920x1080 image.
    Yes, but your screen with still be outputting what's there in a native resolution with no upscaling. You are both correct.. lol

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    Quote Originally Posted by Malt View Post
    Yes, but your screen with still be outputting what's there in a native resolution with no upscaling. You are both correct.. lol
    He's not wrong, just missing the point. The final rendered image is 1080p, but the actual internal rendering is only 1920x800. That's less for the system to process (AA solutions aside), which pertains to the subject of the thread.
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  18. #38
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    Quote Originally Posted by Sub-stance1 View Post
    right, as far as we know. No telling if other games do it too, but my point is that in order to have a level comparison you have to include all games. it makes no sense to put upcoming games on the list and not include ones that are already released.
    If no other games have been reported to switch resolutions there is no need to start guessing that they might. If they had, it would have been reported on. I said "as far as I know" because I wasn't sure if that had happened.

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    Well you could render a 1080p image of a blank screen and actually have no GPU work at all.
    All you do is clear the framebuffer location to the same value. i.e. all memory locations are cleared to #000000ff (black).
    It's generally done without the use of the shaders eg...
    http://msdn.microsoft.com/en-us/libr...=vs.85%29.aspx

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    Quote Originally Posted by Sub-stance1 View Post
    right, as far as we know. No telling if other games do it too, but my point is that in order to have a level comparison you have to include all games. it makes no sense to put upcoming games on the list and not include ones that are already released.
    Why don't you do us the honor and compile the list? Won't change a thing.




  21. #41
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    Quote Originally Posted by Rapture View Post
    They had a different goal in mind. They want to get maximum units sold so they spread their brand into other areas of media, cementing themselves with a broad foundation. Microsoft wants a hold of the living room. The issue is that it came at a cost to the core audience that got the Xbox this far, who are also still it's main support.
    Yeah, i understand that.

    I don't know how one would go into a boardroom and conveniently forget who it is you're gunna compete against. That's my point. They're making a games console, so too is Sony....I don't get how they missed the obvious fact that they are (effectively) conceding to them in that area.

    Sony attempted the same last gen, but they kept MS in mind and the price suffered. MS should have known better.
    Quote Originally Posted by F34R View Post
    I must be in the minority... Throughout the 360 and PS3, I never considered not playing games based on resolution or fps. The same goes with this round. If the game looks good, and it's something I'm interested in, res/fps aren't really taken into account.

    Killer Instinct, for example, I love the freakin' game to death; even though I play really poorly compared to others, like Lethal. I've yet to say, damn I can't believe I bought this game 'cause it's only 720p.
    My preference does not mean im gunna look down my nose! I never implied that at all. don't put words in my mouth.

    My point was, PS3 to 360 was ~4-8 FPS difference at the same res at worst (generally). Xb1 is either same res OR same FPS currently. Quite a big gap from the one seen last gen. That is all. nothing written between the lines etc. etc.

    Quote Originally Posted by Sub-stance1 View Post
    Max : curse of the brotherhood 1080p 60fps
    Halo spartan assault 1080p 60fps
    zoo tycoon 1080p fps?
    crimson dragon 1080P fps?
    powerstar golf 1080P fps?
    Project spark 1080p
    Kinect sports 1080p


    That list is pathetic. Halo spartan assault? thats a mobile game, it runs on phones!
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    Quote Originally Posted by Fijiandoce View Post



    That list is pathetic. Halo spartan assault? thats a mobile game, it runs on phones!
    So is Flower. Trine 2 isn't exactly taxing either.

    The PS4 list would have looked a little sparse on triple A games if they hadn't included those I guess. And a fair chunk of those XBO games are actually out.

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    Quote Originally Posted by F34R View Post
    Kinda funny that they included Flower and Trine 2 lol. Otherwise, nice list. Just completes my thoughts on being a multiconsole owner. I'll have 20 of those games when they are all available.
    Why wouldn't they if the list includes all available games and they meet the criteria?

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    Quote Originally Posted by mynd View Post
    So is Flower. Trine 2 isn't exactly taxing either.

    The PS4 list would have looked a little sparse on triple A games if they hadn't included those I guess.
    Understandable, but a phone game?? that has no place on the list.
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    Quote Originally Posted by sainraja View Post
    Why wouldn't they if the list includes all available games and they meet the criteria?
    Max : curse of the brotherhood 1080p 60fps
    Halo spartan assault 1080p 60fps
    zoo tycoon 1080p fps?
    crimson dragon 1080P fps?
    powerstar golf 1080P fps?
    Kinect sports 1080p (demo)

    Are all available AFAIK. They kinda muddied the waters adding those games (Flower etc)

    Quote Originally Posted by Fijiandoce View Post
    Understandable, but a phone game?? that has no place on the list.
    I believe it was updated with new modes etc..meh tastic.
    Last edited by mynd; 02-18-2014 at 00:43.

  26. #46
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    Quote Originally Posted by Fijiandoce View Post
    Yeah, i understand that.

    I don't know how one would go into a boardroom and conveniently forget who it is you're gunna compete against. That's my point. They're making a games console, so too is Sony....I don't get how they missed the obvious fact that they are (effectively) conceding to them in that area.

    Sony attempted the same last gen, but they kept MS in mind and the price suffered. MS should have known better.

    My preference does not mean im gunna look down my nose! I never implied that at all. don't put words in my mouth.

    My point was, PS3 to 360 was ~4-8 FPS difference at the same res at worst (generally). Xb1 is either same res OR same FPS currently. Quite a big gap from the one seen last gen. That is all. nothing written between the lines etc. etc.




    That list is pathetic. Halo spartan assault? thats a mobile game, it runs on phones!
    I didn't mean it like that at all Fiji. No need to puff out the chest. Maybe PM me next time. My comment is referring to most of the users here that participate prefer x resolution and x fps. I was implying that I am in the minority of gamers that don't have preference. Didn't mean anything about your own preferences.
    Quote Originally Posted by sainraja View Post
    Why wouldn't they if the list includes all available games and they meet the criteria?
    Well, they aren't PS4 exclusives... that's all I thought was funny as they are being listed as such. Nothing more.




  27. #47
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    Quote Originally Posted by mynd View Post
    So is Flower. Trine 2 isn't exactly taxing either.
    I agree, those shouldn't be on the list.

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    Quote Originally Posted by Bitbydeath View Post
    I agree, those shouldn't be on the list.
    Why not?

    If they meet the criteria, why shouldn't they be on the list?

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    Quote Originally Posted by sainraja View Post
    Why not?

    If they meet the criteria, why shouldn't they be on the list?
    Well thats fine, but you need to add all of them, things like Contrast, Octodad etc etc, all those PSN/XBLA type games, which dont really push either system, you don't just select a few on Sony's side.
    If you going to add flower, why not add Lococyle at 1080p/60? Or Crimson Dragon at 1080p/60?
    Last edited by mynd; 02-18-2014 at 01:26.

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    Whether you add them or you don't, it detracts from the fact that it doesn't really do favours for the XB1 despite FM5 - which arguably had to work to even get that.

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