Yeah, I certainly won't be purchasing another game on it. Sticking to Steam and gog.com from now on.
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Thread: [PC] Titanfall
- Join Date
- Jan 2014
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I turned on VSYNC in control panel and turned it off in game.
Fixed for me.
I don't know why they even called their first option 'campaign'. My ass if that's a campaign.. It's just $#@!ing multiplayer where they show a clip in before the game... That's all... A campaign in my opinion is a decent standalone storyline that doesn't require internet nor MP to play.. This was just really disappointing :'/
The support on twitter is bull-$#@!ing-$#@! too. Tweeted a few times already, as I even have suggestions, but not a single reply. Instead of putting bull$#@! on their site that people don't care about, they should actually listen to the $#@!ing public for once, apparently it's a hard thing to do these days.
I'll still play it, hoping to see it evolve positively in the future, but I doubt it...
They said their was going to be free DLC, but in the meantime they're already selling a season pass? Pathetic.
They cried their'll be a campaign. You call that a campaign? It's just $#@!ing multiplayer with a clip in front of it.
The only thing I currently like about it is how it feels natural to play in my eyes.. The fluid movement of the game that is.. It feels natural, and thus I like that a lot. But it has way more potention than this...
They could've added a pilots vs. pilots mode only since there's a titan-vs-titan mode only too... They could've added a DECENT CAMPAIGN... They could've fixed/removed some $#@! like the (I can't aim so I'll just take the) smartgun...
They want to put this game to competitive. How? How can this be competitive? They'd have to put big rules in like 1 titan at once on the field per team to make it fair play, they'd have to change some $#@! out there because with the smartgun it won't be competitive but pathetic gameplay of kids running around with an auto-aiming gun. They could've added a private-game-mode as well, private matches with your friend on smaller parts of the maps or stuff.
Right now I feel like I payed for half a game. There's not a lot of gametypes nor guns... And the campaign is just a shortcut to the MP...
Where I was really interested in the game, I'm now really disappointed in what they brought out here...
Yes, it's true. Though, it's not the kind of bunny hopping that you'd expect. It's more about simply jumping at the right time to maintain speed - rather than jump/movement combination like Quake.
I'm starting to warm to the game a little. Can still only play for an hour or two at a time but in small sessions, it's fairly decent. Currently, biggest issue is nobody seems to remember how to play Capture the Flag. They treat it more like Team Deathmatch.
In all CTF games this is true; They see the guy run away with flag but shoot this other guy that an into their sights and let the guy with the flag get away.
The only thing that matters is the flag, do anything to stop it being taken, sacrifice yourself if need be you will respawn.
That's exactly right, and it's irritating Lol.
The issues are pretty much three-fold. Typically no flag defence, rarely anyone assaulting the enemy flag, and where we do; no defence of the flag carrier on the way back. CTF can be awesome, when played properly.
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