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  1. #1
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    Battlefield 4 has gone gold guys, rejoice...


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    Wow, they released a game that had that much lag??

  3. #3
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    Wow, that is almost criminal to release it like it was!
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  4. #4
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    Finally, it's starting to look like a finished game. YAY!

    Hopefully it will be alot better over all with the hit detection now. A lot less being killed behind walls and not getting hit detection when shooting a guy that stands right in front of you, I hope.

  5. #5
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    I like how they made a suped-up trailer to show the game is a bit less ****ty now. lol

  6. #6
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    still the netcode adds 100ms of latency.
    PS4 has not been rolled out yet unfortunately.
    Last edited by keefy; 06-04-2014 at 19:15.

  7. #7
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    love all the comments, keep them coming. it's therapy for me.

    @keefy, patch is it out in my region at least.

  8. #8
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    Quote Originally Posted by Sufi View Post
    love all the comments, keep them coming. it's therapy for me.

    @keefy, patch is it out in my region at least.
    OK, just gong off what the text said at the link.
    Will give this a try later tonight.

  9. #9
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    so BF3 didn't have this issue? how much lag does BF3's netcode have?

    i feel bad for DICE because i know they're better than this but they need to break off EA if they want my respect.

  10. #10
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    BF3 did have the same issue (killed behind walls and cover etc) but nowhere near as bad, there is a video before BF4 released where one of the producers actually talked about the netcode in BF4 being and improvement over BF3, which was obviously lies.

  11. #11
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    so after the patch, do you think it's at least about the same now?

  12. #12
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    Quote Originally Posted by Sufi View Post
    so after the patch, do you think it's at least about the same now?
    Too soon to tell, only had a couple short games.

  13. #13
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    lag is gone hit detection is better now

  14. #14
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    What does everyone think about this? 8 months later and now it's what it should have been. Are you happy as a clam and have no problem diving in or have you reached the point of no return, so to speak.
    Mouth Pounding since 95'

  15. #15
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    ^the latter. but that is obvious from my satirical thread title.

    this is not acceptable. they need to give us free DLC...like a 6th one after we're done with all of them. if they want to redeem themselves.

  16. #16
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    So basically the PC players are the beta testers.

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    When I was watching some streams yesterday I heard a few people say that the hit detection in 64 player conquest on the PS4 wasn't fixed yet. That it will be, but that they (EA/DICE) focused on the smaller modes first. If that's true it's really stupid, IMO.

  18. #18
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    Some of the 64 man servers are updated but some arnt, why they did that nobody knows. I call this "half a job Harry"
    I still have to determine for myself if it is improved or not.
    Last edited by keefy; 06-05-2014 at 10:23.

  19. #19
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    Quote Originally Posted by keefy View Post
    Some of the 64 man servers are updated but some arnt, why they did that nobody knows. I call this "half a job Harry"
    I still have to determine for myself if it is improved or not.
    The High Frequency Update will be rolled out to all 48 player servers and on a small set of 64 player servers immediately. We will then keep a close eye on the larger servers to make sure server performance stays good in the live environment. If all goes well, all servers will be supporting the high frequency update after 24 hours or rollout and testing.



  20. #20
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    i'm just loving the bullpup guns on assault side...that were glitched and didn't give the movement bonus. loving it so far.

    feels like a complete game lol.

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