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Oh man, Ishgard teaser at the end! I've been waiting for so long for it to open up as a GC...tis where I belong. Choco raising looks cute.
Having bested the defenses of the Labyrinth of the Ancients, the fellowship of NOAH now stands before Syrcus Tower, the principal spire of Crystal Tower. What dangers await inside its glittering crystalline walls?
Required Level Disciple of War or Magic level 50 Average Item Level ??? Party Size 24 players (three eight-player parties) Time Limit 120 minutes Quest Syrcus Tower Prerequisite Players must first complete the main scenario quest "For Prosperity"
Players can only receive one reward item per week for completing duties in Syrcus Tower. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT).
Wash ashore on Hullbreaker Isle, Eorzea's newest dungeon, and discover what spoils and dangers lie in waiting.
- Hullbreaker Isle
Upon the Rhotano Sea, along the fringes of the island chain known as the Cieldalaes, there stretches an expanse of water perpetually covered in heavy mist. Hidden within this impenetrable shroud is Hullbreaker Isle, so named for having smashed innumerable hapless vessels into flotsam over the centuries. In the wake of the Calamity, however, it came to be that the mist would lift under certain conditions. On one such day, a merchantman sailed into the area to behold not only the isle itself, but also the wreck of the Haar, the flagship of the dread pirate Mistbeard. The discovery has rekindled interest in Mistbeard's legendary hoard, and treasure hunters the realm over are now scrambling to find passage to the elusive isle.
Required Level Disciple of War or Magic level 50 Average Item Level ??? Party Size Four players Time Limit 90 minutes Quest King of the Hull Prerequisite Players must first complete the main scenario quest "The Ultimate Weapon"
Hard Mode Dungeons
The Tam-Tara Deepcroft and the Stone Vigil were purged of evils that would do harm to the peoples of Eorzea. What then, could warrant the return of adventurers to brave their depths once more?
- The Tam-Tara Deepcroft (Hard)
When the guiding light of one's life is extinguished, it takes uncommon strength of spirit to clamber out of the black pits of despair. Those who want for resilience may yet be pulled up by a friend's helping hand. But what becomes of a brokenhearted maiden who has neither the strength nor the succor to overcome the darkness that threatens to consume her? The answer shall be revealed through the tragic tale that begins with the arrival of a single letter...
Required Level Disciple of War or Magic level 50 Average Item Level ??? Party Size Four players Time Limit 90 minutes Quest Corpse Groom Prerequisite Players must first complete the main scenario quest "The Ultimate Weapon"
- The Stone Vigil (Hard)
As the war against the Dravanian Horde rages on, Lord Drillemont of House Durendaire seeks to reclaim a stronghold vital to the protection of Ishgard─the Stone Vigil. Though his forces stand with banners raised and blades at the ready, the watchtower now teems with heretics who would gladly embrace death if only to see the knights of Ishgard suffer. It was an adventurer who slipped silently into those frosted halls in the dead of night to cull their ranks, and so it shall be once more.
Required Level Disciple of War or Magic level 50 Average Item Level ??? Party Size Four players Time Limit 90 minutes Quest Blood for Stone Prerequisite Players must first complete the main scenario quest "The Ultimate Weapon"
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Beast Hunts and Chocobo Raising here i come!!!!
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