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Thread: PS3 game sizes

  1. #1
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    PS3 game sizes

    Call of Duty 3 = 6.7GB (7,154,827,264 bytes) 81%

    Fight Night: Round 3 = 4.28 GB (4,605,018,112 bytes) 84%
    Full Auto 2: Battlelines= 3.55GB (3,812,687,872 bytes) 68%

    Genji (US) = 12.2GB (13,103,923,200 bytes) 58%

    Madden NFL 07 = 7.08GB (7,597,719,552 bytes) 78%
    Marvel Ultimate Alliance = 6.85GB (7,356,874,752 bytes) 81%
    Mobile Suit Gundam Crossfire = 3.96GB (4,247,295,445 bytes) 36%
    Motor Storm (JAP) = 11.9GB (12,793,610,240 bytes) 85%

    NBA 2k7 = 7.59GB (8,153,399,296 bytes) 64%
    NHL 2k7 = 8.4GB (8,443,592,704 bytes) 80%



    Need For Speed Carbon = 11.5GB (12,431,458,304 bytes) 79%

    Resistance: Fall Of Man = 17.53GB (18,827,837,440 bytes) 89%
    Ridge Racer 7 = 6.95 GB (7,471,366,144 bytes) 78%

    Tiger Woods 2007 = 7.19GB (7,365,525,504 bytes) 82%
    Tony Hawk Project 8 = 5.10GB (5,489,950,720 bytes) 79%

    Untold Legends: Dark Kingdom = 8.27GB (8,880,652,288 bytes) 60%

    http://www.ps3news.com/forums/ps3-li...zes-52113.html

    Quote Originally Posted by Vampirtc
    Blazing Angels Squadrons of WWII USA PS3-PARADOX 4,0 GB
    Virtua Fighter 5 PS3-EMiNENT 3,84GB
    Formula One Championship Edition JAP PS3BD-Revolution 7,44GB
    Just thought some people might like this.

    Added in rankings from gamerankings.com
    Last Gen: Weakest console = PS2, Strongest = Xbox.
    Console that sold the most = PS2
    Futureproofing a console means getting dev support, not adding $200 of useless technology.

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    Thats interesting.....u might wanna fix up the quote thing a little tho, its all jumbled and loks pretty nasty but yeah

    nice to have the info
    why the hell does gundam crossfire not even pass the 4GB mark......maybe they shudve spent a little more time on it....
    so that it wudnt SUCK!!!
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    Hey, good post.I'd been looking for these numbers.

    Brian

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    lol.. That is pretty sad.. Actually.. hopefully more devs use more space soon enough on those kinds of things.

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    Good to finally see these numbers, it took a while but at least they are here now.

    Interesting one is Full Auto 2 being only 3.55GB, that's way smaller than I would of thought but then I was basing that off the original 360 image sizes which will always be bloated for performance reasons.

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    This isn't suprising considering most of those games were ported off the 360. Motorstorm is pretty big (11GB) but that game has CGI in it, and not many courses. I want to see how big Lair and Heavenly Sword will be. Neither of them will have CGI but they will be HUGE!

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    hmmm well this is just the beginning. the games will get bigger as time progresses.

    I'm sure Heavenly Sword and MGS4 will be huge
    Fanboyism will not be tolerated.

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    The latest news has Heavenly Sword at 62 hours long so that's one big game right there, i'm not surprised about the rest there all ported games off xbox360 hardware. I'm surprised that motorstorm isn't more than 11GB's do you have any evidence to back up that quote? MGS4 is the biggest game space wise so far at 50GB's ...
    Insomniac, Naughty Dog, Polyphonic, Incognito, Studio London, Studio Liverpool, Evolution Studios, Guerilla Games, Digi-Guys, Factor 5, Sony R&D, Media Molecule there why I own a PS3... Thanks guys...

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    Quote Originally Posted by SimmoUK View Post
    The latest news has Heavenly Sword at 62 hours long so that's one big game right there, i'm not surprised about the rest there all ported games off xbox360 hardware. I'm surprised that motorstorm isn't more than 11GB's do you have any evidence to back up that quote? MGS4 is the biggest game space wise so far at 50GB's ...
    It is in the link. Apparently people have been doing stuff with the game files (and Blu-Ray files) to figure out how large they are.
    Last Gen: Weakest console = PS2, Strongest = Xbox.
    Console that sold the most = PS2
    Futureproofing a console means getting dev support, not adding $200 of useless technology.

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    Anyone have a link to 360 game sizes at all?

    Madden 06 on the 360 was 3gb and now at least for the PS3, it's jumped to 7+gb for Madden 07.

    Brian

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    Not really surprising, multi-platform will stay around 7 gb (or under it) most of the time.

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    Quote Originally Posted by SimmoUK View Post
    The latest news has Heavenly Sword at 62 hours long so that's one big game right there, i'm not surprised about the rest there all ported games off xbox360 hardware. I'm surprised that motorstorm isn't more than 11GB's do you have any evidence to back up that quote? MGS4 is the biggest game space wise so far at 50GB's ...
    WHat news? link NOW!!!! D
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    Quote Originally Posted by ps3power View Post
    Anyone have a link to 360 game sizes at all?

    Madden 06 on the 360 was 3gb and now at least for the PS3, it's jumped to 7+gb for Madden 07.

    Brian

    Different compression techniques, maybe?

    Of course there isn't as big a need to compress the data on a PS3 game so it seems as if they didn't bother doing so (take NFS: Carbon for example. Same game as 360 version but alot bigger).

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    Yeah, it'd be interesting to see the Madden 07 game size for the 360. Not saying at all that it will double each year obviously, but it is a big jump.

    Brian

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    Quote Originally Posted by Scotracer View Post
    Different compression techniques, maybe?

    Of course there isn't as big a need to compress the data on a PS3 game so it seems as if they didn't bother doing so (take NFS: Carbon for example. Same game as 360 version but alot bigger).
    Could be the BR creep Mynd has been talking about. Because of the higher seek times, devs are probably putting in redundant data to lower load times.
    Last Gen: Weakest console = PS2, Strongest = Xbox.
    Console that sold the most = PS2
    Futureproofing a console means getting dev support, not adding $200 of useless technology.

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    Quote Originally Posted by SimmoUK View Post
    The latest news has Heavenly Sword at 62 hours long so that's one big game right there, i'm not surprised about the rest there all ported games off xbox360 hardware. I'm surprised that motorstorm isn't more than 11GB's do you have any evidence to back up that quote? MGS4 is the biggest game space wise so far at 50GB's ...
    Do we know its 50 gigs?

    The game is going to use a 50 gig disc, but that only tells us its going to be in the 25-50gig range.

    Quote Originally Posted by PS3fan15 View Post
    lol.. That is pretty sad.. Actually.. hopefully more devs use more space soon enough on those kinds of things.
    You can deffinately tell which games are crappy 1st gen ports thats for sure. lol

    Go Crossfire! Wee little 4gigs out of 25 !!

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    Just read the reviews of both games for the 360.

    Madden 06 was seriously missing a load of modes, lacking in animations, sounds, compared to 07, which wasn't as rushed. Sounds like 06 was a gimped version mode wise compared even to the PS2 version. So anyone know how big Madden 07 is for the 360? Even with the improvements of 07, they still say they are missing a few modes.

    Brian

    Quote Originally Posted by NovemberMike View Post
    Could be the BR creep Mynd has been talking about. Because of the higher seek times, devs are probably putting in redundant data to lower load times.

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    Yeah, I would really like to see numbers for the 360 versions of the same games, and also gears.

    The latest news has Heavenly Sword at 62 hours long so that's one big game right there
    Can a brutha get a link? I heard about this before but never saw where it was posted.

    I'm surprised that motorstorm isn't more than 11GB's do you have any evidence to back up that quote?
    Why do you think Motorstorm would take up much space when it's only got like 7 courses?

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    Don't know about Madden, but NFS:C works because we know the 360 version was at least 3 GB smaller.

    Apparently the 360 version was the only one that had online functionality, and everything else was pretty similar. This seems to point to Blu-Ray Bloat to me.

    I wonder what they meant by 60 hours for Heavenly Sword. I seriously doubt that is simply to complete the game (they usually go for 20-30 hrs for that kind of game I think). My guess would be Arena modes, possibly extra characters to play through as and other extras.
    Last Gen: Weakest console = PS2, Strongest = Xbox.
    Console that sold the most = PS2
    Futureproofing a console means getting dev support, not adding $200 of useless technology.

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    Apparently the 360 version was the only one that had online functionality, and everything else was pretty similar. This seems to point to Blu-Ray Bloat to me.
    I have Need for Speed Carbon for PS3 *shame shame*, and I'm pretty sure it has an online mode. EA probably didn't bother to compress all those crappy cutscenes in the career mode.

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    Lets add a few more (those are rar sizes)
    Virtua Fighter 5 PS3-EMiNENT 3,84GB
    Formula One Championship Edition JAP PS3BD-Revolution 7,44GB
    Tiger Woods PGA Tour 07 USA PS3-PARADOX 6,62GB
    Full Auto 2 Battlelines USA PS3-PARADOX 3,40GB
    NHL2K7 USA PS3-PARADOX 7,63GB
    Fight Night Round 3 USA PS3-PARADOX 3,19GB
    Ridge.Racer.7.PS3.BD.USA-DANAROX 6,81GB
    Call.Of.Duty.3.PS3.BD.REPACK.USA-DANAROX 6,52GB
    Blazing Angels Squadrons of WWII USA PS3-PARADOX 4,0 GB
    NBA2K7 USA PS3-PARADOX 7,45GB
    Marvel Ultimate Alliance USA BLURAY PS3-PARADOX 6,62GB
    Untold Legends Dark Kingdom USA BLURAY PS3-PARADOX 8,11GB
    Tony.Hawks.Project.8.PS3.BD.USA-DANAROX 4,86GB
    Resistance.fall.of.man.PS3.BD.USA-DANAROX 15,54GB
    Need For Speed Carbon USA BLURAY PS3-PARADOX 11,44GB
    Mobile.Suit.Gundam.Crossfire.PS3.BD.USA-DANAROX 3,96GB

    It seems it really doesn't matter much if games are exclusive or not (Gundam is and its barely 4GB+).
    We believe multiple SKUs just confuse consumers so we will just stick to one SKU....a year later... 20GB, 40GB (no BC), 60GB (US full BC, EU limited BC), 80GB, 160GB, more to come...

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    Quote Originally Posted by Vampirtc View Post
    Lets add a few more (those are rar sizes)
    Virtua Fighter 5 PS3-EMiNENT 3,84GB
    Formula One Championship Edition JAP PS3BD-Revolution 7,44GB
    Tiger Woods PGA Tour 07 USA PS3-PARADOX 6,62GB
    Full Auto 2 Battlelines USA PS3-PARADOX 3,40GB
    NHL2K7 USA PS3-PARADOX 7,63GB
    Fight Night Round 3 USA PS3-PARADOX 3,19GB
    Ridge.Racer.7.PS3.BD.USA-DANAROX 6,81GB
    Call.Of.Duty.3.PS3.BD.REPACK.USA-DANAROX 6,52GB
    Blazing Angels Squadrons of WWII USA PS3-PARADOX 4,0 GB
    NBA2K7 USA PS3-PARADOX 7,45GB
    Marvel Ultimate Alliance USA BLURAY PS3-PARADOX 6,62GB
    Untold Legends Dark Kingdom USA BLURAY PS3-PARADOX 8,11GB
    Tony.Hawks.Project.8.PS3.BD.USA-DANAROX 4,86GB
    Resistance.fall.of.man.PS3.BD.USA-DANAROX 15,54GB
    Need For Speed Carbon USA BLURAY PS3-PARADOX 11,44GB
    Mobile.Suit.Gundam.Crossfire.PS3.BD.USA-DANAROX 3,96GB

    It seems it really doesn't matter much if games are exclusive or not (Gundam is and its barely 4GB+).
    Those were the ones I didn't have. Thanks for them.

    Nevermind about the online thing. Here was the quote from the PS3 review...



    wtf? Why was it talking about the PS2, Xbox and Xbox 360 in the PS3 review...
    Last Gen: Weakest console = PS2, Strongest = Xbox.
    Console that sold the most = PS2
    Futureproofing a console means getting dev support, not adding $200 of useless technology.

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    It seems it really doesn't matter much if games are exclusive or not (Gundam is and its barely 4GB+).
    All of the games were rushed for launch so you can't expect them to be 20GB and 50 hours long. Poeple say it is too expensive and it takes too long to make a game filling a Blu-Ray disc, yet they criticize the launch titles for not being long/big enough.(hypocricy ftl!)

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    Quote Originally Posted by NovemberMike View Post
    Could be the BR creep Mynd has been talking about. Because of the higher seek times, devs are probably putting in redundant data to lower load times.
    Probably a combination of uncompressed data and data padding, I mean even xbox360 games data pad if required.

    It's finally nice to see some figures, I cant say I have played any of these games, does anybody know if the high gb ones tend to have more cutscense in them?
    Games are like woman, what you might find attractive I might not, and none of us know if we really like them untill we have played around with them for a while.

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    LOL. You mean that PS2 game with a PS3 label on it?

    I'm shocked that game is even 3gb considering it looks like a PS2 game.

    Hey, do you guys have 360 game size numbers?

    Brian



    Quote Originally Posted by Vampirtc View Post
    Lets add a few more (those are rar sizes)
    Virtua Fighter 5 PS3-EMiNENT 3,84GB
    Formula One Championship Edition JAP PS3BD-Revolution 7,44GB
    Tiger Woods PGA Tour 07 USA PS3-PARADOX 6,62GB
    Full Auto 2 Battlelines USA PS3-PARADOX 3,40GB
    NHL2K7 USA PS3-PARADOX 7,63GB
    Fight Night Round 3 USA PS3-PARADOX 3,19GB
    Ridge.Racer.7.PS3.BD.USA-DANAROX 6,81GB
    Call.Of.Duty.3.PS3.BD.REPACK.USA-DANAROX 6,52GB
    Blazing Angels Squadrons of WWII USA PS3-PARADOX 4,0 GB
    NBA2K7 USA PS3-PARADOX 7,45GB
    Marvel Ultimate Alliance USA BLURAY PS3-PARADOX 6,62GB
    Untold Legends Dark Kingdom USA BLURAY PS3-PARADOX 8,11GB
    Tony.Hawks.Project.8.PS3.BD.USA-DANAROX 4,86GB
    Resistance.fall.of.man.PS3.BD.USA-DANAROX 15,54GB
    Need For Speed Carbon USA BLURAY PS3-PARADOX 11,44GB
    Mobile.Suit.Gundam.Crossfire.PS3.BD.USA-DANAROX 3,96GB

    It seems it really doesn't matter much if games are exclusive or not (Gundam is and its barely 4GB+).

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