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Thread: Ridge Racer 6

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    Ridge Racer 6

    Ridge Racer 6 will join Need For Speed as the two big launch racers for the Xbox 360 later this year, oddly mirroring the PSP launch. As with the PSP version, Namco seems to be giving this first next generation RR game its full attention, with all the modes, cars and tracks you could want from a launch title. This from the latest issue of Famitsu.


    Namco is working on a bunch of game modes for RR6, all accessible via the slick interface we've come to expect from the series. The main mode of play is called World Explorer, and accessing this mode opens up options for Global Time Attack, Single Race, Online Battle, Multi Battle, Options, Garage and Save/Load. World Explorer takes place in a world called "Ridge Universe," where more than 230 races await. The races are accessed on a massive flow chart. You're free to construct your own race tour, selecting the order of multiple courses or, for those who like to keep things simple, choosing just a single course.
    In all, the game will have 30 courses -- the most ever for the series. Famitsu introduces five new courses that are being prepared for the game: Harborline 765 (4.167km), Southbay Docks (5.694km), Highland Cliffs (6.377km), Crossbay Tunnel (7.149km) and Surfside Resort (3.527km).

    Courses aren't the only area of the game getting attention. Namco is also adding a bunch of new cars to the Ridge Racer franchise with part 6. The game will feature over 130 cars, including Meltfire, a new sports car, and Hijack, a new next generation sports car.

    Reiko Nagase is back for spokesperson duties, and she looks easier than ever. Here's her updated profile: Birthplace, Tokyo; Height, 165cm; Weight, 48kg; Three sizes, 85/58/86; Foot size, 23cm; Blood type, A. Reiko is said to be good at swimming. She likes driving and making soufflés, and on her days off, she enjoys driving with her (most likely hot) sister and scuba diving. Her favorite foods are minestrone and potato chips (???), and she seems to love Namco games, as she lists Pacman and We Love Katamari as her favorite games. In the future, she hopes to become an astronaut.

    It seems that Nagase will have a greater role in the game this time around. Apparently, once you've cleared certain conditions, she'll send you letters!

    Development on Ridge Racer 6 is being headed up by series veterans Hideo Teramoto (producer) and Masaya Kobayashi (director). Commenting to the magazine, Kobayashi reveals that team Ridge Racer is aiming for 60 frames per second in the final build -- something we've come to expect from the series. Teramoto states that he wants to convey the same style of drift mechanics we've seen in previous entries.

    Xbox Live play will make it into the title, as suggested by the above mode list, but Teramoto is not willing to commit just yet on how many players will be able to race Online. He hopes to push the game as far as possible in this regard and allow for the maximum number of possible players to race Online together. He also mentions that the game's Global Time Attack mode, where you race against the times of racers throughout the world. This is the mode that he most enjoys, he admits.

    Moving on to gameplay specifics, Kobayashi hints that we can expect some changes to the nitro system, resulting in greater opportunity for strategy and a better feel. Enemy AI has been improved, and on top of that, due to the greater number of cars on screen, you'll have to aim for openings in the road. The TGS version didn't have any traffic, so hearing that the final version will have lots of opponent cars has us excited.

    Ridge Racer 6 is listed as 80% complete in Famitsu and is scheduled to launch with the X360 in Japan on 12/10.


    Ridge Racer 6 is only a japan launch title.

    http://xbox360.ign.com/articles/656/656569p1.html

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    Wrong. It will be a UK launch title too.

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    Strike, there's already a RR6 Launch thread (But with screenshots)..

    RR6 won't be a launch title in Japan alone..

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    Strike, there's already a RR6 Launch thread (But with screenshots)..
    Yeah thanks for infos, but I posted this on Thursday Oct 6 and the other thread posted on the 7th of October. So when I posted this, the other thread wasn't create yet.

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    here is update on Ridge Racer 6.

    November 9, 2005 - A great tradition of the Ridge Racer series will continue with Ridge Racer 6. The Xbox 360 launch title will include Pac-Man as a playable mini game. You'll play the classic arcade quarter-muncher during the initial load screen. The PSP Ridge Racer featured Rally X in the same role.


    Namco has also recently unveiled a new multiplayer mode of play for the game. The latest issue of Famitsu has offers a first look at a horizontal split screen mode. The game will allow for two player play in Offline mode. As previously reported, full-screen Xbox Live play is also included, with support for at least 10 players simultaneously.
    Ridge Racer 6 seems to be speeding along in development. Famitsu introduces new tracks such as Downtown Rave City, Sunset Heights, Aviator Loop, Laketop Parkway and Midwotn Parkway, as well as new cars, from standard speedsters such as the Angelus to the more experimental vehicles, including the hover-craft-like 490B (the Japanese name for this sounds like a play on the "360" name). While Namco is providing a set of music tracks for the game, you'll have the option of racing using your own music.

    RR6 is expected for launch both in America and Japan.
    http://xbox360.ign.com/articles/665/665731p1.html

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