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  1. #1
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    Ubisoft dev: More platforms equals more compromises

    By choosing to release a game over multiple platforms, developers are forced to make compromises on quality, GamesRadar has been told by Mathieu Ferland, senior producer for Splinter Cell: Conviction, Sam Fisher's fifth spy adventure and an exclusive for Xbox 360 and PC.

    "Developing a game for multiple consoles is not so difficult but it requires certain compromises, usually quality compromises" explains Ferland. Previously, not wanting to compromise too much, Ubisoft has taken the expensive route of employing different teams for different platforms, in order to "invest" fully in the strengths of each console. "If such investment is not done," Ferland tells us, "every feature unique to a console will not be used and a game will generally end up with a 'lower quality.'"

    "Not having to worry about other consoles for development is an important benefit," Ferland continues, "Because you can simply focus and develop following a technical design that fits perfectly with the console. For all these reasons, we’ll end up with better performances ... [and it allows] content that would most likely not make it into the game if development was also done for other consoles."
    http://www.gamesradar.com/us/ps3/gam...14115917309058

    Do they get it?crappy ports do not sale.I think that is why they went the way with Haze
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  2. #2
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    Wow, not like every single console gamer would have been saying this for years.
    If this is a sign of more games going to be only on one platform in the future, then I'm happy. I hate multiplatform, although I love some games that are multiplatform.
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  3. #3
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    The only Ubisoft studio that produces anything really worth playing is Montreal anyway. Most their devs sound like damn kids with a lack of imagination. Really disappointing.

  4. #4
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    So devs are starting to get plumbers for plumbing and Joiners for woodwork.
    its about time.
    Im tired of joiners making a mess of the plumbing..
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  5. #5
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    Thats a great route to go. Create certain groups for the certain consoles, and take advantage of all you can.

    But I think they should have a porting team, cause down the road when the PS3 starts gaining mass market appeal and a more install base then they'll want to port their games over that were exclusive to the 360 and even vice versa.

    ..................................

  6. #6
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    Don't worry guys, i've seen a video of this game, it's nothing like the others, your not missing ANYTHING.
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    Ubisoft made my favorite PC games... I love Battle Realms, but this... This is the best idea I have ever heard from a game developer. I think this should be the rule for all games developers, and with this going into action, we will finally see who [game consoles] has the upper had. PS3... DUH!!!
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  8. #8
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    I'll believe it when I actually play a quality full version game.

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  9. #9
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    Well as long as they stay consistent then whatever...Id be curious to see what they do with Assassins Creed.
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    Its been like this forever... Duh. If you look over th article and take a step back. The dev is acctually selling his studio, "takes the right approach" and wont suffer from the quality loss which he stated.

    Its obvious to me to rent Vegas before i purchase it, just from this snippit. its fishy. I dont like multi-plats to begin with, so seeing vegas in action b4 purchasing is def worhtwhile.


  11. #11
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    Quote Originally Posted by mickice View Post
    Don't worry guys, i've seen a video of this game, it's nothing like the others, your not missing ANYTHING.
    come on buddy ... PlayStation cant miss a Splinter Cell game ... Splinter Cell is a famous series and its got its own fans and it is not good for the PS brand to not get this game on their console !!!
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  12. #12
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    Who cares about Splinter Cell when you got Metal Gear Solid?

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    loudninja you news hunter! thanks a lot this is really good news and im glad they are finally seeing things for how they should be. it does suck though because a more "compromised" game across many playforms will make more money than a "full potential" game for one platform.....but i dont want that.

    good news for al of us but i still REALLY wish they had'nt made assassin's creed MP

  14. #14
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    Thi is pretty much good news, maybe they stop making crap ports? NAW!
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    Its funny they say every feature of a console should be used yet there is no sixaxis support in Assassin's Creed.

  16. #16
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    @ whO and Snakedevil

    Both of you get +rep for your respective statements. I agree with both of them.

  17. #17
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    Quote Originally Posted by Loudninja View Post
    http://www.gamesradar.com/us/ps3/gam...14115917309058

    Do they get it?crappy ports do not sale.I think that is why they went the way with Haze

    well now you know why people went irrate when they announced that DMC4 will to the x360

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    At least they admit to their crappy ports.

  19. #19
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    Quote Originally Posted by opticnads View Post
    well now you know why people went irrate when they announced that DMC4 will to the x360
    Yes, we know there were a lot of angry fans when that was announced. I'm just glad Ubisoft isn't developing Haze because if they did then it WOULD be just another crappy port from the 360.

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