this gameplay trailer looking awesome, blur effect is quite good
remember this is HD trailer, you will get stutter platback if your computer can not decode fast enough.
just waiting gametrailer version
source
http://www.infinityward.com/communit...pic,501.0.html
trailer
http://www.charlieoscardelta.com/sit..._WMVHD_Med.zip
info
This week we’re showing off the multiplayer perk, “Deep Impact.” Before I jump into the details of what Deep Impact allows you to do, here’s the low-down on Bullet Penetration in the game.
In Call of Duty 4: Modern Warfare, we’ve introduced a new Bullet Penetration system to both Single-player and Multiplayer that allows you to shoot through certain objects in the game that would normally be used as cover (i.e. Walls, floors, ceilings).
That said, what you can shoot through depends on three main variables:
* The Ballistics of the weapon you’re using.
* The relative ‘thickness’ of the object you’re shooting through.
* The distance between you and the object you’re firing into.
These three things determine IF you can shoot through the object, and if you can, how strong the bullet will be once it passes through it.
It changes the entire way you play the game; suddenly it’s not just about getting to cover, but about getting to hard cover. In multiplayer, this can change your tactics dramatically. Rather than simply picking a weapon to take into a firefight, you can carefully craft your weapon’s load out to the environment you’ll be fighting in.
In the video, we made sure to take huge advantage of bullet penetration, showing off how the M249 SAW makes light work of thin plaster walls and wooden floor boards. Now how does the Deep Impact perk play into this?
Well, for a weapon like the M249 Saw (featured in the video), obviously it has the power to easily shoot through plaster walls, wooden floors, and even some fairly thick stone walls--but what about an M4 Carbine, or some other lower caliber rifle? Normally, weapons like these wouldn’t be able to penetrate stone walls or thick surfaces like the M249 SAW.
However, if you have Deep Impact selected as a perk, you will have INCREASED bullet penetration on whatever weapon you use. This allows you to pierce thicker objects, and with increased strength as it passes through. Turn Deeper Impact on and your M4 Carbine that used to be stopped by thin walls now penetrates through them easily, taking out anyone attempting to use it as cover.
Keep in mind though; you are limited to only three perks per custom class. So in order to have Deep Impact, you’re giving up something else, such as LAST STAND, or another perk. Choices…. Choices!
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Results 1 to 8 of 8
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06-30-2007 #1
New COD4 "Deep impact" multiplayer gameplay trailer (X360), awesome + info
[SIGPIC][/SIGPIC]
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06-30-2007 #2
Wouldn't it be more realistic to describe the Deep Impact perk as "Teflon-coated bullets" over "increased bullet penetration"?
Avatar credit goes to Mik2121 of NeoGAF
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06-30-2007 #3
i just think this trailer show what we expect from COD4, and it is looking good.
even if the trailer feels too short.
hopefully they will show more about this game on E3, maybe some multiplayer setup for E3[SIGPIC][/SIGPIC]
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06-30-2007 #4
Looks Hawwwwwwt!
D
This is next gen biatch!"Believe in me, who believes in you!"
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06-30-2007 #5
Wow that was short, I had to watch it 3 times just to examine things more closely. Looks like it's gonna be killer though, it'll be interesting to see how the levels play online when you can shoot through so many things. Could add a cool element to the game, but it could get really annoying as well.
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06-30-2007 #6
yes , too short, but looking at the weapon then blur fx to simulate focus. looks quite good.
[SIGPIC][/SIGPIC]
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06-30-2007 #7
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06-30-2007 #8
Shooting through the floor and walls FTW.
That would have made clearing rooms out in COD2 much easier.
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