Never heard of the bloke but I'm sure he's a talented individual. The screens are looking way better than the last lot we saw some time back. Still have some reservations how they are going to get all this working over Live, but we'll wait and see.
http://screenshots.teamxbox.com/gallery/1122/Huxley/p1Webzen announced today that Kevin Riepl has scored the soundtrack for the upcoming massively multiplayer online first-person shooting (MMOFPS) game Huxley. Riepl’s previous videogame credits include Gears of War, City of Villains, Unreal Championship 2 and Unreal Tournament 2004, among many others. Below you can find new screenshots of the game as well pictures of the Huxley orchestra recording session:
ACCLAIMED COMPOSER KEVIN RIEPL SCORES WEBZEN’S MMOFPS HUXLEY
SEOUL, South Korea and LOS ANGELES – Oct. 2, 2007 – Huxley, the highly anticipated twitch-action massively multiplayer online first-person shooting (MMOFPS) game, now has a dramatic orchestral soundtrack to compliment the game’s creative and immersive post-apocalyptic storyline and intense game play. Global online entertainment company Webzen, Inc. (NASDAQ: WZEN) announced today that acclaimed composer Kevin Riepl has scored the soundtrack for the upcoming sci-fi adventure.
A renowned musical composer for multiple entertainment genres, Riepl’s previous videogame credits include the commercial blockbuster Gears of War, the massively multiplayer online role-playing game City of Villains and the first-person shooters Unreal Championship 2 and Unreal Tournament 2004, among many others.
“I am really proud to have the opportunity to work on Huxley, an awesome game with a lot of different themes and influences that required a gripping soundtrack,” said Riepl. “The music will bring players closer to the game in every aspect of Huxley – from the large and relatively peaceful cities to the immersive player-versus environment quests and the intense player-versus-player massive battles.”
The Huxley score, composed by Riepl, was recorded by the 80-piece Hollywood Studio Symphony at Warner Bros. Studios over a two-day period. The game’s soundtrack features 25 tracks, each unique to the style and feel of various maps, battles and even the game’s two distinct cities where players will congregate, socialize, trade items and prepare before entering Huxley’s epic battles.
“We can now add immersive and dramatic music to the creative multi-cultural art style, compelling Unreal Engine 3.0 graphics and unique game design as some of the many ways that Huxley is sure to resonate with players,” said Kijong “KJ” Kang, producer, Webzen, Inc. “Kevin captured the exact musical feel we wanted Huxley players to experience while unfolding the epic story and engaging in the game’s fierce battles.”
Produced by Webzen’s H-Studio, Huxley is the first massively multiplayer online (MMO) game to combine the twitch-based fast-action gameplay of a first person shooter (FPS) with the cerebral character development of an MMO to deliver an intense and exciting online entertainment experience of a complete MMOFPS. Players will be drawn into the genre-bending game play, riveting cinematic graphics and intricate setting of Huxley, where they will choose between two races, Sapiens or Alternatives and struggle to obtain a powerful energy source while fighting endless battles against the Hybrids, a mysterious third group born of the two races.
Currently in development for gamers across multiple global markets, Huxley is in closed beta testing in Korea. The game is slated for release in North America in 2008. For more information, please check out http://www.webzengames.com/huxley.
For more information on Kevin Riepl Music: http://kevinriepl.com.
Click thumbnails below
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10-03-2007 #1
Huxley screenshots update and soundtrack composer revealed
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10-03-2007 #2Master Poster







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it'd be nice if you posted the pictures
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found on 1up via teamxbox
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10-03-2007 #3
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10-03-2007 #4Banned







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This is the game where there will be something like 100 v 100 in the same battle? Any bet that the rankings will be on 'assists'
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10-03-2007 #5
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10-03-2007 #6Forum Elder







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The graphics are top notch, as long as the gameplay and frame rate match the visuals the 360 will have another Unreal masterpiece
"For though we may pledge fanboy alliegances to different flags, we all have one master...one king and his name is gaming! FOREVER MAY HE REIGN!" Kevin Butler, E3 2010 Sony press conference
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10-03-2007 #7
wow look absolutely good, judging from the 16:9 format, these screen are from 360 version.
wow looking good[SIGPIC][/SIGPIC]
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10-03-2007 #8
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10-03-2007 #9
Seems like everyone is using UE3 engine. Epic must be loaded. Crytec is next but crysis has to be the first game to use the engine
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10-03-2007 #10
Those aren't even kind of real-time.
Don't get me wrong, I'm interested in the game...but it's not going to look like that.
I wonder if their going to pull this game off.... I hope so.
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10-03-2007 #11
Never heard of Riepel....
Now if they had gotten Williams, Mansel, Zimmer or Charlie Clouser (BEST EVER), then I would have been interested.
Alas, my interest wanes further.
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10-03-2007 #12
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10-03-2007 #13
Looks great for an MMO. The enviros on some of the shots are drab, but the character models look sweet. Love the armor. Very Gears-ish like.
Brian
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10-03-2007 #14
100 v 100 i dont know why but i get the feeling there will be some disappointment with that
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10-03-2007 #15Banned







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Very VERY nice. MMOFPS, huh? Sounds very interesting.
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10-03-2007 #16Supreme Veteran







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I doubt the 100 vs 100, we have to see what kind of game it is, what I mean is the enviornments, scaling etc...
Gears was great with 4 Vs 4, I'd be happy with 8 vs 8 or 16 vs 16 even!
Does look awesome, the pictures had me wowed but I'm in doubt concerning those images to be in game.
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10-03-2007 #17
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10-04-2007 #18Banned







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dont know the last time MS did show pics that were CG and passed them as real time, they look good, but they may well be real time
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10-04-2007 #19
Those must be the worst cg i have ever seen then.

That is def real time just from the engine
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10-04-2007 #20
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10-04-2007 #21
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