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Merchants of Brooklyn

Synopsis

"Before licensing the CryENGINE 2 for our new project," says Troy Latimer, President of Paleo Entertainment, "we looked carefully at all our options, and concluded no other engine could produce the kind of AAA quality game we were aiming to develop, nor were any other toolsets as advanced or user friendly as the ones delivered with the CryENGINE 2. The combination of the best rendering and physics engine of any middleware available, together with the powerful Sandbox 2 editing system, was what led us to decide to license this technology from Crytek rather than attempt to develop an engine ourselves, or license something from another 3rd party. With this agreement in place, we can immediately begin to move forward with prototyping our game, secure in the knowledge the engine will be able to handle everything we need, while the tools will give us the creative freedom to build the kind of next generation game no one has been able to make until now."

Game Merchants of Brooklyn Players 1
Genre Shooter - Sci-Fi Online Players
Publisher Paleo Entertainment Developer Paleo Entertainment
Release Date 17 March 2009 Rating RP [Rating Pending]
Release Date UK Q2 2009 PSU Rating Not reviewed
Platforms
  • PS3
Additional Information
Also available on Xbox 360 and PC

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