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Two Worlds: The Temptation

Synopsis

“Two Worlds tells the story of a divided continent. The Orcs wage war against other sapient races, driven by the inborn desire of supremacy. That desire is a gift from their god, Aziraal, who was slain and buried in an unknown place long ago. But Orcs, Dwarves, Humans and Elves are not the only inhabitants of the world. Side by side live strange and ominous creatures whose origins reach times before the gods. Some people say that they are the creations of the old gods who abandoned the planet, others maintain that it was some kind of unknown magical energy that brought them to live, but nobody really understand their nature and purpose. They are the Second World, something beyond understanding.” The game takes place thousand years after Aziraal was defeated; the Orcs were forced to move to the southern wastelands, and the location of Aziraal’s tomb is hidden in secrecy by the winning gods. But when a temple dedicated to an unknown god is discovered, the Orcs see the place as a possible location for their subjugated deity. Now, the millennium-lasting peace is about to come to an end as Humans, Dwarves and Elves anticipate an Orcs crusade in the search for their divine leader. Little do these factions know that the real enemy is not amongst them, and this powerful force has a secret agenda after which only one of the Two Worlds will remain.

Game Two Worlds: The Temptation Players 1
Genre Role Playing Game Online Players 2-8
Publisher ZUXXEZ Entertainment Developer Reality Pump
Release Date TBA 2009 Rating RP [Rating Pending]
Release Date UK PSU Rating Not reviewed
Platforms
  • PS3
Additional Information
Cancelled for PS3; Also available on Xbox 360 and PC

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