Polyphony Digital: GT5 vehicles at "target level"
- Posted November 24th, 2008 at 05:56 EDT by
- 5,311 views
- 21 Comments
Polyphony Digital headman Kazunori Yamauchi has been chatting at length to IGN about Gran Turismo 5 and its near-mythical cousin, Gran Turismo for the PlayStation Portable.
Yamauchi asserted that production of each game was "moving forward". He waved aside rumours that the PSP version was on the scrap heap: "It hasn't been knocked off the plans, it's there."
Going into specifics, Yamauchi revealed that Polyphony Digital had completed the bulk of the work on Gran Turismo 5's vehicles. "In regards to the car interior and exterior, we've reached a target level that we had set for ourselves," he said. "We've cleared that now. So the next thing we will be working on will be the ambient surroundings around the car, whether that be the environment or people surrounding the cars."
The developer has only realised a "very small part" of its plans for online play, and is unlikely to do so at present worldwide connection speeds. "There's a lot of things you can do online that we haven't even touched yet," Yamauchi commented. "And a lot of that will not only depend on the advancement of the hardware, but on the infrastructure - the internet, connection speeds, things like that - as well."
Expanding on this point, Yamauchi insisted, "we're really on the starting line for online features. We're going to need a lot of software improvements, hardware improvements, and infrastructure improvements all around the world."
"What we have to look at is what are we going to do when internet connections are ten thousand times faster than they are now," he said. "What are we going to do to meet those type of advancements?"
We don't know either, Kazunori old son, but we'd sure appreciate another dose of Gran Turismo in the not-too-distant future.
Comments
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hitman8062 |
hitman8062- 6:44am GMT - November 24th, 2008
- 2
I want this game so bad. It is one of the games i want the most next year.
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terminator12259 |
tacitassassin25- 7:08am GMT - November 24th, 2008
- 4
this and Killzone 2 are going to be the best games ever, i think they are really going to show people what the ps3 is capable of. i wish they would release a full car list for GT5, i want to see some new cars
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chilledbreeze7
- 7:25am GMT - November 24th, 2008
- 5
I found Prologue a bit of a disappointment becasue of the steering wheel controls (it doesnt even give full support the top of the range Logitech G25 which is also highly annoying). When you're driving, the steering feels all wibbley wobbly (the best way I can describe it), the game keeps moving the the steering left and right even when your just driving down a straight. When playing codemasters games Grid and Colin McRae's Dirt, the steering control is perfect! When going at speed you have to fight your way around corners when the force feedback kicks in and its an absolute joy to play. Its a shame Polyphoney Digital hasn't been able to get this right yet!
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darthrazorback
- 7:27am GMT - November 24th, 2008
- 6
So, other racers, specifically on the PC, allow around 40 people to race each other, sometimes with no lag (depending on the bandwidth of the host) and yet he has come up with some online gameplay that no one else has ever thought of that cannot be achieved due to lack of bandwidth? Well, then it will NEVER be achieved because my online bandwidth is as good as my LAN.
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Raitzi
- 7:36am GMT - November 24th, 2008
- 7
I think that was misunderstood. It was asked if new hardware(ps4) could bring something to GT and they said they were pleased about those things mentioned earlier. New hardware could bring more to-> "We've cleared that now. So the next thing we will be working on will be the ambient surroundings around the car, whether that be the environment or people surrounding the cars"
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hush404 |
hush404- 7:45am GMT - November 24th, 2008
- 8
lol @ darthrazorback
I AM SURE your connection is as good as your LAN. If that is true, your lan sucks. If your lan is uptodate (within the last 4 years or so) then you have gigbet ethernet for sure ... the likes of which isn't even fathomable on an affordable - easily available internet connection.
He|l, I don't think there's widely available services that match even older 11/mbs wireless lans out there.
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darthrazorback
- 7:54am GMT - November 24th, 2008
- 10
Nope, never bothered with upgrading my LAN. :) I see no point. I don't do much file transfering on the LAN anyway. Most of my tranfering/gaming is online. My point, though, was that he is full of [yogurt]. There is nothing he has hypothesized that needs more bandwidth. He just likes to talk out of his fire breathing [rear].
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Alpha2
- 12:44pm GMT - November 24th, 2008
- 13
Inferstructure issues are what kep the PSN from happening back in the PS2 era. Sony stopped their plans to support the HDD in the US because the internet just wasnt fast eough with so many people still running 56k back then. Now they're jumping the bar again and the internet, while faster now thanks to fiber optics and cable, STILL isnt fast ehough. They need to rope themselves in here. I only have 758 upstream and barely 250 downstream ADSL they'll be cutting me out of online if they keep this up. Not everyone has freaking FiOs.
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Muzikguy |
Muzikguy- 3:59pm GMT - November 24th, 2008
- 15
what the h*** is this guy talking about? Is he trying to make internet connections that are "ten thousand times faster than they are now" mandatory to play the game? Quit dreaming dude. I have cable internet. The 5 MB cable service is fast enough for me. Every time they raise the speed a little the price skyrockets.
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Acid-Hippie2007 |
Acid-Hippie2007- 7:10pm GMT - November 24th, 2008
- 17
Lol, anyone remember that old PS9 commercial a while back? It was like a future version of Playsation with Nano machines and stuff way bad a$%.He reminds me of that when he talks about internet speeds being 10,000 times the speed of the fastest internet speeds right now.......not in my lifetime.
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pizzamonkio
- 8:18pm GMT - November 24th, 2008
- 18
are you serious gingo??? the tracks and backgrounds are full of detail. if you watch Beyond the Apex you can see how much work went into the tracks like walking around them and taking thousands of pics to get everything right. they are exactly the same in real life , it wouldn't be like gran turismo to have a bunch of 'over the top' stuff in the backgrounds. have you raced on the london track?
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GrugNorg0606 |
L1QU1D_F0X (The I's are ones & the O is a zero)- 10:34pm GMT - November 24th, 2008
- 19
by the time this game comes out its going to be for ps4
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