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Mass Effect 3 patch out today

on 10 April 2012

The PlayStation 3 and Xbox 360 versions of Mass Effect 3 will be patched today in order to remedy a number of hiccups that have plagued the game since launch.

Among the issues tackled via the update include offering a fix for players wanting to import their custom Shepard's face from Mass Effect 1 or 2, as well as various stability updates.

Check out the full list of tweaks below.

-Fixed issues when in some cases Shepard's customized facial features from ME1/ME2 may not be properly imported to ME3.
-Fixed an issue when quickly and repeatedly selecting to Resume a Save could result in Player Level reset and a potential locking of powers.
-Fixed an issue when selecting Multiplayer in the Main Menu while under a poor network connection could result in an unresponsive state.
-Fixed a potential crash while accessing an in-game terminal from Eden Prime level.
-Fixed an issue when attempting to login while Server is down. It would display a Server Down message and accepting the Server Shutdown message would shut down the game.
-Fixed a potential memory crash while loading a Quick Save of a custom FemShep.
-Fixed an issue when restarting missions and acquiring an above max amount of weapon mods results in displayed debug text on-screen.
-Fixed an issue when an unresponsive game state could occur during transition after the Conduit level.
-Fixed an issue when DLC game saves can be accessed from an account without DLC if another account on the same computer has access to the related DLC. (PC Only)
-Fixed an issue when saves from different accounts on the same computer may become locked if one account has access to DLC which the other account does not. (PC Only)
-Fixed an issue when potentially the game could enter unresponsive state when transitioning from the Holding Docks area to the Normandy Docks area of the Citadel. (PS3 Only)