BioShock: Infinite looks set to include a multiplayer component, if a new job listing spotted by Superannuation is anything to go by.
The hotly-anticipated shooter, which takes place in the airborne city of Columbia in the early 20th century, was pushed back to February 2013 this week for reasons largely unknown.
However, it appears the decision may be based around the belief developer Irrational Games has chosen to include multiplayer in the game.
Irrational posted a job opening for its BioShock team, specifically for a candidate who has “shipped at least one commercial network-connected game title, preferably on a console” as well as “previous experience developing network backend support on a multi-console title with support for matchmaking, stat tracking and analysis, in-game push updates, etc.”
BioShock: Infinite, as far as we know, is a single-player only experience, though this job listing certainly gives the idea of multiplayer some clout. We also know the game will support PlayStation Move functionality, though quite how this will be implemented remains to be seen.
Stay tuned to PSU.com for more details as we get them.