The Android-based gaming console OUYA made a big splash on Kickstarter a couple weeks back. Its crowd-funding campaign was record-setting, and the project has already garnered over 5 million dollars in pledged support.
Now, the PlayStation Nation may have reason to be concerned. The Sony acquisition of Gaikai for streaming game content is a potentially huge leap forward for digital entertainment, but OUYA is set to counter with a deal of its own announced earlier today. In an update to the project's Kickstarter page, Gaikai competitor OnLive's general manager Bruce Grove announced that OnLive support will come to OUYA when the console launches next year.
Here's what Grove had to say:
"OUYA is rethinking the console business, making waves by using standard technology to make gaming for your living room accessible, affordable and more innovative than ever. In OnLive's case, we pioneered a groundbreaking, cloud-based system that instantly delivers games to any device on demand.
We are pleased to announce that OnLive will be available on OUYA at launch, extending and building on our commitment to make the best games available to everyone, everywhere."
What this means for OUYA is a Day One app that will allow owners to stream the entire OnLive game library to their console for the mere price of an OnLive membership. Instant demos are also promised, alongside access to hundreds of triple-AAA games from major publishers.
OnLive and Gaikai are without a doubt the two biggest players in the streaming space, so OUYA's partnership with the former is something of a direct affront to Sony. The situation is made more complicated by the fact that Sony has yet to elaborate on what their acquisition of Gaikai actually means - will we be able to stream full PS3 games on our home console? How about streaming to Vita? And what impact will Gaikai have on the next generation of PlayStation?
Sony needs to provide these answers and more to prevent OUYA's announcement from totally stealing its thunder. The good thing is, Sony has greater potential freedom with their streaming than OUYA. After all, Gaikai is now 100-percent owned by Sony, whereas OnLive is simply partnering with OUYA for a third-party app on the platform. In addition, the PlayStation Network's digital library (and the vast backlog of Sony games) absolutely dwarfs the selection offered by OnLive. Just imagine - PSone gems, PS2 classics, PS3 blockbuster hits, and (perhaps) the launch library of PlayStation 4, all streaming to your console and PS Vita handheld.
OnLive and OUYA have provided concrete facts on how gamers will get to enjoy streaming on their cubic $99 box. Sony is in a position to strike back, but only if they announce how Gaikai will change the face of PlayStation gaming forever. And with OUYA's launch right around the corner, Sony must act fast - their first next-gen competitor just stepped into the market.
Sound off in the comments and tell us how Sony can strike back at OUYA. What opportunities should the Gaikai acquisition provide?