Sony has conceded that the company is experiencing difficulties in attracting third-party support for PlayStation Vita.
Speaking during an interview with OPM, Shuhei Yoshida, head of Sony Computer Entertainment Worldwide Studios (SCE WWS), said that Sony “is having a more difficult time than [they] had anticipated in terms of getting support from third-party publishers.”
He added: “But that’s our job."
Yoshida-san went on to say that the electronics giant is “very happy with the hardware and platform” and labelled PS Vita as “an amazing gaming experience.” Nonetheless, he admitted the growth of mobile and social gaming presents a challenge for the system.
“Because of the growth of the social/mobile sector, lots of opportunities are being presented to publishers to choose from, and because the social/mobile side is the growing sector in terms of the business now, they are very quickly shifting their development resources to be part of that growing market.”
However, the executive is confident that PS Vita will flourish as a platform for “smaller, independent developers.”
“It’s very easy to develop content on PS Vita. More content and more games is the number one priority that we have to realize Vita’s potential,” he explained.
PS Vita was released in December 2011 in Japan and arrived in the west back in February. The handheld has struggled somewhat over the past few months, with initial strong launch figures tapering off as key software dried up.
However, the handheld has a number of high-profile games coming out later this year, including Assassin’s Creed III: Liberation and Call of Duty.