Capcom has loosely hinted that upcoming hack-‘n-slash reboot DmC: Devil May Cry could be the start of a new franchise.
Speaking with VG247 at Gamescom this week, producer Alex Jones touched on the game’s story and how protagonist Dante goes on something of journey in order to find his purpose in the world.
As such, Capcom is keen for the narrative to satisfy players and make them ponder on what may come next from Ninja Theory’s interpretation of the decade-old IP – and deliver something other than ‘balletic awesome shit.’
“Yeah, the story is Dante kind of finding his purpose. He’s on the margins of society at the start and he’s just kind of surviving, and then Vergil finds him. At first, just by offering him an opportunity for revenge, Dante then at least has some sort of a goal. As he moves deeper into the story he becomes more connected with the larger struggle it’s about him finding his place in the world,” he said.
“Yeah, hopefully ‘balletic awesome shit’ will be one of their few takeaways from the game. For the story, I hope it’s a satisfying story that resolves itself and potentially leaves people wanting to find out more about this world and what could come next. But yeah awesome balletic ass-kicking was one of the main objectives.”
DmC: Devil May Cry takes place in a parallel dimension to Capcom’s original games, and is due out on PlayStation 3 and Xbox 360 in January 2013. A PC version will follow at a later date.