Guerrilla Games has revealed that art assets for the original Killzone were unearthed inside a shoebox of all places.
The assets, which were required to give the sci-fi shooter a HD facelift for its forthcoming re-release on PlayStation 3, turned up in the cellar of a Guerrilla Games IT support staffer.
Speaking to the U.S. PlayStation Blog, senior programmer Frank Compagner commented, “I was asked to dig up the source code and the original assets for the game – things like models, textures and sounds.”
"Guerrilla used a completely different versioning system in 2004, so we knew direct retrieval of the assets was going to be tricky. By comparison, obtaining the source code was slightly easier, because we found a copy in our current CVS."
Acquiring the data proved problematic however, explained technical director, Michiel van der Leeuw:
"The biggest challenge we faced with regard to obtaining the assets was that Guerrilla's whole way of working was different back then. The assets had been backed up to tape at one point, but that was almost eight years and two tape robots ago. So we needed an archaeologist, someone to dig into the depths of our backup archives and unearth whatever they could."
"The first issue we ran into was that we no longer had a machine to read most of the tapes," continued Compagner. "And the second issue was that the tapes were stored, uh, offsite...
"By which I mean, in a shoebox in the cellar of one of our IT support staff members, without a list of contents of any kind."
"Like I said, we were young and we used to do things differently back in those days."
However, van der Leeuw went on to say that the conversion team responsible for the HD version have done a great job, offering what he considers to be the definitive version of the original Killzone.
"I think the conversion team did a terrific job. The original Killzone was a product of Guerrilla's high ambitions and youthful enthusiasm, but at the time we didn't quite have the experience to pack all of those ambitions into the space provided by the PlayStation 2 platform.”
"The conversion team has gone in and made sure everything fits and runs smoothly this time, fully realizing Guerrilla's original vision for the game. This is Killzone as it was meant to be played."
Killzone HD is due out on October 23.