Grand Theft Auto V won’t feature any major celebrities lending their voices to the crime sequel’s major characters, developer Rockstar has confirmed.
The franchise is no stranger to using big names in its cast, such as Samuel L. Jackson (Officer Tenpenny, Grand Theft Auto: San Andreas) and Ray Liotta (Tommy Vercetti, Grand Theft Auto: Vice City).
However, Rockstar’s Dan Houser revealed that while this method had its advantages in the PlayStation 2 era – partially due to the limited technology in bringing characters to life – things have since evolved.
"We've done two or three movie shoots for this game spread out through various three week shoots," explained Houser. "I don't think there would be many celebrities that would be available even if we wanted to spend the money on them for the amount that we've used them for,” Houser told Game Informer.
"The good thing about most famous actors is they can actually act very well or they can do their shtick really well. Sometimes it's one, sometimes it's the other. I think it was really useful on the PS2-era games for bringing these somewhat simplistic characters to life."
Nowadays though, Houser revealed that using lesser-known actors actually facilitates the character building process.
"When we went to PS3 and 360 I think it would become a distraction if you were like, 'Well, that's a famous person.' Suddenly these characters start to feel like they were alive a lot more and you need that to sell them," he said.
"As long as you have good actors, not knowing them actually is an advantage in terms of bringing the game to life. I can't see us moving past that for major parts in the game".
Grand Theft Auto V was blown wide open this week thanks to the latest issue of GI, confirming three main protagonists, underwater gameplay and a game world that’s the biggest in Rockstar Games history.
Stay tuned for more information as we get it.