Hideo Kojima has extended his planned Metal Gear Solid: Ground Zeroes presentation at GDC from 60 to 90 minutes.
The Kojima Productions boss will front the presentation – titled ‘Photorealism through the eyes of a ‘Fox’ – The core of Metal Gear Solid: Ground Zeroes' – alongside Junji Tago (technical director), Masayuki Suzuki (lighting artist) and Hideki Sasaki (art director).
Here, the legendary developer will share “the key components and unique methods used to create the visuals seen in Metal Gear Solid: Ground Zeroes.”
Little has been shown on Metal Gear Solid: Ground Zeroes are present, aside from a debut trailer showcasing some cut-scenes and gameplay.
The title will be released on multiple platforms this year, though Konami has yet to say if it will also hit next-generation consoles.