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Call of Duty 4's best programmers on PS3

21 November 2007

Finally, it appears as though a developer is taking the right approach when producing games for next-generation consoles. After almost a year of poor ports and all sorts of discussions about how multi-console games looked worse on the PS3, owners of Sony’s latest home console can breathe a sigh of relief.

Infinity Ward, the developers behind the highly acclaimed Call of Duty 4: Modern Warefare, admitted in an interview that they had their best coders working on the PS3 version of one of this holiday's most anticipated games.

"We had our best programmers on the PS3 [version of Call of Duty] and it shows," commented Infinity Ward studio head Vince Zampella.

This has also been part of the reason why Sony's version of the game has a bigger online capacity (24 maximum vs. the 360's maximum of eighteen) as well as better visuals on the PlayStation platform.

"We had two separate teams working on both versions from the start," Zampella says, adding, "Most developers only focus on a single platform, then quickly port the game over to another one. You don't get very good results that way".

This bit of information is reassuring, as hopefully more and more developers will start developing equally for both platforms and even feature the PlayStation 3 as the lead platform. Also interesting is that most of the Call of Duty 4: Modern Warfare TV spots also exclusively promoted the PlayStation 3 version of the game.

Source: CVG


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