The PlayStation 4 may have slightly smoother framerates than the Xbox One, says U.K. based developer, Just Add Water.
Eurogamer spoke with studio head Stewart Gilray, who also said that developers that push the power of the PS4 would have to tweak things for their games to run on Xbox One, but vice versa wouldn’t be a problem.
"We might see slightly smoother framerates on PS4," said Gilroy. "We're working with Sony right now, and they're trying to actively push 60 frames per second, 1080p. You might get situations where the graphics will be a little, but not much, lower quality on the Xbox One. Or, you might get some fixed at 30 frames per second situations in 1080p. It depends on the scale of the game. If your game is going to push the heck out of the PS4, you might have to do some little tweaks [for the Xbox One version]. But if you design your game to work on Xbox One at 60, it's going to work on PS4 at 60."
This is down to the superior specifications of the PS4 which comes equipped with 8GB GDDR5 RAM compared to the Xbox One’s 8GB of DDR3 RAM. The PS4 was announced in February and is due for release later this year. Sony will use the platform of the E3 Expo in June to reveal its plans for next-gen and it will also be the first chance for press to get their hands on the console.