Needless to say, the red rings and yellow lights of death have many gamers on edge concerning the release of next-generation hardware.
If you've owned a launch model of the Xbox 360 or PlayStation 3, chances are you know what I'm talking about--from personal experience. Both consoles experienced a wave of crippling malfunctions, heightening concerns that the incoming Xbox One and PlayStation 4 will experience the same hardware issues when they release this holiday season. But PS4 architect Mark Cerny appears casually optimistic that no such hiccups are a concern.
“I think that it will be fine," Cerny said in an interview with Europe's Game Reactor Magazine. "They know how to design the console so that it doesn't overheat. If you notice that the PS4 is smaller, it's because power consumption is less – simple as that."
While Cerny's trademark optimism and enthusiasm is refreshing, his statements do little to quench concerns that hardware performance has been jeopardized for a slimmer, sleeker, smaller design. Do you trust the architect on his word alone? Let us know in the comments section below.
Steven Chaffin, Jr. is an American editor for PlayStation Universe who began participating in the community in November 2008. At launch, Steven plans to boot up Battlefield 4 and The Witcher 3. You can read Steven's work on his blog, or follow him for his insights and a chat on Twitter @steven_chaffin.