Facebook Tracking
PlayStation Universe
Our website is made possible by displaying online advertisements to our visitors.
Please consider supporting us by disabling your ad blocker.

E3 2014: Everybody's Gone to the Rapture receives E3 trailer and new details

on 12 June 2014

It feels like nearly forever since we heard anything about developer The Chinese Room’s ambitious, story-driven offering ‘Everybody’s Gone to the Rapture’ – nearly a year in fact. Still, what better time for an update than at this year’s Electronic Entertainment Expo – and better yet, on Sony’s own U.S. PlayStation Blog.

A spiritual successor to the celebrated ‘Dear Esther’, Everybody’s Gone to the Rapture features six characters with each of their stories interwoven into the artistically-conceived world; the gameplay revolves interacting with the surroundings and influencing events around the apocalypse. 

Jessica Curry, Composer and Co-Director of the game has shed some light on some of the features present in the game: ‘’the game is all about discovery. It’s open-world so you have the freedom to explore wherever you like, visiting areas in an order you define, and the story is written to allow this whilst making sure every player has a strong dramatic experience. It’s a type of storytelling that is completely unique to games.’’

‘’Our approach is to create a game that you can utterly immerse yourself in. Yaughton Valley, where Rapture takes place, is a living, breathing world. The world of Rapture is not just a backdrop; it’s a character in its own right. It’s great working with PS4 as its processing power makes a game like this possible for a team our size.’’

Check out the E3 trailer below.

‘’Rapture is inspired by the fiction of John Wyndham, J. G. Ballard, John Christopher and other authors who deal with ordinary people in extraordinary circumstances. There’s a very particular English feel that we wanted to capture in the game, a combination of the epic and the intimate. Rapture also came from our obsession with post-apocalyptic gaming, and the simple idea that whilst we normally play as the hero, in reality, most of us would be the piles of ash and bone littering the game world. That’s an interesting place to start telling a story,’’ she surmises.

No release date window was mentioned, but it’s nice all the same to know that one of PS4’s more intriguing titles is chugging away intently. It’s a matter of when it’s done, it’s done seemingly.

Is Everybody’s Gone to the Rapture the time of game you’re interested in picking up? Have you been following the game’s development? Tell us in the comments