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BioShock PS Vita unlikely to happen, was going to be turn-based RPG

8 July 2014

BioShock creator Ken Levine has indicated that the planned PlayStation Vita entry in the cerebral first-person shooter series is unlikely to materialize.

Levine took to Twitter to discuss the project’s status, as well as divulging what he had in mind for BioShock’s handheld debut.

Interestingly, he also expressed hope that BioShock Infinite will be ported to PlayStation 4 and Xbox One. The game was originally released on PS3 and Xbox 360 in March 2013, receiving three DLC packs: Clash in the Clouds, Burial at Sea: Episode 1, and Burial at Sea: Episode 2.

BioShock PS Vita was first announced at Sony’s E3 2011 press conference, where Levine took to the stage to heap praise on Sony’s then-newly announced handheld, as well as confirming PlayStation Move support for Infinite.

The last time we heard anything on BioShock PS Vita was last summer, when Levine said he was still pushing for the game. He later shuttered developer Irrational Games in early 2014, with the rights to the franchise subsequently landing in publisher 2K's lap.

What do you think of Levine’s premise for BioShock PS Vita? Would it have turned out to be a worthy addition to the series? Let us know below.

 


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