Devil May Cry 4 is without a doubt one of this springs biggest titles, and is scheduled to hit store shelves this week for the PlayStation 3 and Xbox 360 in North America. During its first week of sales in Japan, the PS3 version has, to no surprise, taken an astounding lead over the 360 version of the game.
With a much more even playing field here in the United States, sales numbers are no doubt going to be much closer in numbers when the game hits this week.
Computerandvideogames.com is reporting that the PS3 version of the game has got one major flaw to it. This flaw comes in the form of a forced installation of almost 5GB of data that must be performed before the game can be played.
According to their report, installation took just over twenty-one minutes. This procedure would presumably reduce loading times for the game, but again, according to the report, only a couple of seconds have been shaved off of each loading screen.
The Xbox 360 version of the game needs no installation and boots up immediately, with only a few seconds more each time you load up being the only downside.
Capcom has made no announcement as to what this installation is for, or why it only reduces load times by those few seconds. As more information becomes available, PSU will be there to report it.