According to a Kotaku source (via IGN), Bungie’s upcoming Destiny 2 will feel like a completely different game in comparison to its predecessor.
The team is reportedly eager to have the game feel like a true follow-up to its 2014 shared-world shooter, even if that means effectively starting from scratch and leaving all content from Destiny behind. For reference, the source compares to the leap to that of Diablo to Diablo 2.
Destiny 2 release date still TBA, but will you be able to use your original characters?
"D2 is a completely different game," said the source, adding, "The Taken King was a reboot for Destiny 1 to fix small things," and Destiny 2 "is the overhaul to fix big things."
Destiny will apparently utilise a new activity model known as ‘play-in-destinations,’ which allows for more densely populated planets in terms of explorable locations, plus more interesting quests to tackle that will improve upon the original game’s Patrol missions.
The big question that fans will probably have is whether or not we’ll be able to transfer our existing Guardians over to the sequel. Right now, that question remains unanswered, as Bungie has not made a decision in regards to this.
Destiny 2 was confirmed by Activision earlier this year, with the new release set to launch at some point in 2017. The original Destiny came out in September 2014, and has to date received four major expansions: The Dark Below, House of Wolves, The Taken King, and this month’s Rise of Iron.
Details on the sequel remain pretty thin on the ground, although some Destiny 2 artwork has been released indicating it’ll be a dark time for humanity. It’s also been suggested that the characters of Xur, Agent of the Nine and the Cryptarch will feature more prominently in the game’s storyline.