Speaking during an interview with Official Xbox Magazine, BioWare’s Mike Gamble has said the studio prefers not to label Mass Effect Andromeda an open-world videogame in the traditional sense.
Gamble, who serves as producer on the hotly anticipated sci-fi RPG, explained that Andromeda contains plenty of exploration thanks to the many planets you can visit, but it’s not presented in the same manner as your typical sandbox game.
“I definitely wouldn’t call Andromeda an open-world game,” Gamble said. “We like to use the term ‘exploration-based game’. You still have the concept of tight story deliverance and all the great things you come to expect with Mass Effect. The layer on top of that is a layer of exploration. Sometimes that happens in open spaces, but not always. You can cruise around some of these planets in the Nomad, but it’s not the traditional sandbox-type game.”
As previously reported, exploration is a key factor in Mass Effect Andromeda, with players able to explore uncharted worlds via the Nomad, which is basically an upgraded version of the original Mass Effect’s Mako vehicle. BioWare also recently commented on the game’s side quests, confirming the studio is taking a leaf out of The Witcher 3’s book in terms of the quality they’re aiming for.
Mass Effect Andromeda release date
Mass Effect Andromeda is scheduled for release on PlayStation 4, PC, and Xbox One in the U.S. on March 21 and in Europe on March 23. The game takes place some 600 years after the events of the Reaper invasion depicted in the original trilogy, and sees pathfinder Ryder exploring the titular Andromeda galaxy in hopes of finding a new home for humanity.