Treyarch’s Richard Farrelly has gone on record to state that the developer is looking to make the upcoming fifth instalment in the highly successful Call of Duty franchise the “best game ever made.”
“We knew we had to approach the WWII genre different as it was getting a little stretch,” said Farrelly, during an interview with MCV.
“We had to hit the reset as to what people would expect from it. We took a lot of tips from the success of Modern Warfare, in terms of how they presented the game, the pacing, the different approach for the music and the way the characters speak in the game… right down to the level of maturity of the content. Which really sets a different tone for any WWII game.”
“We put a lot of pressure on ourselves. But a two year cycle now enables us to test the game and make sure what goes in the game is real quality. We want to make the best game ever made,” he said.
Call of Duty: World at War returns to the familiar World War II setting depicted in the first three titles of the critically acclaimed FPS series, with the game set predominantly in the Pacific theatre and Eastern front of the war.
World at War is currently in development for PlayStation 3, PC, Wii and Xbox 360 and scheduled for release by the end of publisher Activision’s 2009 fiscal year.
Stay tuned for more information as it becomes available.