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Sucker Punch: inFamous can compete with any game

13 May 2009

With the 'Prototype vs. inFamous' debate constantly raging in our comment section and forum, we thought we'd ask Sucker Punch's co-founder and producer Brian Fleming what he thought of the topic.

"We’ve been so focused on making inFamous that we haven’t had time to think about other games or worry about debates," said Fleming. "Players will play what they play and enjoy what they enjoy. We’ve spent our time making inFamous as fun and engaging as we can. Arguments before games are released don’t matter. What matters are fun games, and we think inFamous can compete with anyone."

So there you have it -- judge the games when they come out, and play what you find fun. If that's the case, we have some sound advice for you: buy both!

Our full interview with Brian Fleming will be available soon.


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