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EMotion FX 3.5 character animation SDK now available

26 July 2007

Thanks to Mystic Game Development's EMotion FX 3.5 SDK release for the PS3, programming for real time characters will be less tedious. MysticGD's website shows a list of current clients using EMotion FX, such as Sigil Games Online, Mythic and Piranha Bytes. The specs on the newest release include "tight integration with 3D Studio Max and Maya," with "high quality automatic lip-sync generation" and "multiprocessor and multicore support."

Allow me, as a dev, to translate:

This makes porting games easier! Way easier. Looks like this will be Ubisoft's porting savior. Or just another thing they can complain about having a hard time figuring out.

Source: MysticGD


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