Insomniac Games’ senior community manager James Stevenson has declared that the California-based developer is now familiar enough with the PlayStation 3’s architecture to “perform tricks on it".
Speaking with the chaps at VideoGamer.com, Stevenson commented, “After we get it off and running and we have a game or two released, three, four years into the lifecycle of consoles is where it starts to get exciting. Now we know how to ride that bicycle and we can start performing tricks on it.”
Elsewhere, he also touched on the Ratchet & Clank series, revealing that the company had to rebuild everything from scratch for the duo’s appearance on PlayStation 3:
“We had to rebuild Ratchet for PS3,” said Stevenson. “All that stuff we took for granted: the move set, the animations, the character, the crates, everything that works on PS2, had to be redone for PS3.”
There’s plenty more through the link, so be sure to check it out. Once you’re done, pop over to our Ratchet & Clank Future: A Crack In Time review here.