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LEGO Dimensions: Fantastic Beasts Story Pack & Sonic the Hedgehog Level Pack Review

LEGO Dimensions rolls out its next set of expansion packs, but how do the shape up? Find out in our full review.

on 2 December 2016

Wave 7 of the Lego Dimension set brings with it one of the most anticipated packs with the Sonic the Hedgehog level pack and a brand new story pack based on the Harry Potter spin-off, Fantastic Beasts and Where to Find Them. What should have been a great wave for the holidays doesn't live up to the expectations set not only by the Ghostbusters 2016 story pack but also the Adventure Time level pack from wave six. 

I haven’t seen the Fantastic Beasts movie myself so I can’t comment on how well the story pack follows the movie. 

The LEGO version of the Fantastic Beasts story is not presented well. In fact it was very incoherent and not until the last few levels did it follow any sort of coherent plot. The rush job to get the pack out in time for the movie is clearly visible. One of the biggest problems comes in the voice work which sounds like it was just imported from the movie and added into the game.It's extremely quiet, very hard to hear a lot of the time, and the actors don’t have any enthusiasm in their performance whatsoever.  

As you would expect with LEGO games, smashing everything in sight is still entertaining and main character Newt comes with his own unique abilities to use and some fun puzzles to solve. Although I enjoyed playing the story pack with simply Newt and experiencing his story, some will find the lack of hidden areas that require other characters kind of a turn off. There are areas that require you to use characters from other packs but it's nowhere near what it was from the Ghostbusters 2016 Story pack.I should note that the Fantastic Beasts Story Pack is also shorter than the Ghostbusters 2016 pack, which again can attribute to getting the pack out in time for the movies release.  

A new hub world set in the 1920s is also a treat to explore along with the well designed levels. Exploring for hidden objects is a blast, and I very much enjoyed the magical aspect of the levels. One scene in particular reminded of Disney’s Fantasia, and wrecking a convenience store trying to capture an invisible monkey was quite entertaining; as was spraying my companion with pheromones to capture a mystical Rhinoceros. It was funny to watch, which has become a staple for the LEGO games. 

The Sonic level pack should have been the standout content for wave seven but disappointingly fails to live up to expectations. It starts off all well and good with an awesome Sega Genesis/Mega-Drive opening accompanied by the old “SEGA” voice over. I start the level pack running through a 2.5D Green Hill Zone with a remixed version of the levels original soundtrack. It was a blast as I jumped to hear the original Sonic jumping sound. The sense of speed is there too, and even though the camera sometimes couldn’t keep up with it, it was still awesome to see. Sonic even responds the same way, slowing moving up until he gains speed and you see the circular foot animation that accompanied the Hedgehog for years back in the day. I thought this was the return of Sonic that I had been waiting for, but alas my enjoyment was short lived. 


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