After playing the beta for a few weeks, I have found some things that I personally think need to be changed. The majority of these are gameplay related, I could have made a list to 100 if I had included things like "there should be a no-scope medal" (which, there should be btw) but this is mostly just gameplay stuff.
I listed these in importance from least to most importance, so 1. is the thing that annoys me the most. Of course, I probably could change a few of the earlier ones around a bit, but that would take a while and I'm lazy!
Also, I already posted about the things Bungie did good with Halo 3 so far... this is just the bad stuff, but I have already given them credit for the good.
Please, respond if you agree or disagree, but keep it friendly!
I listed these in importance from least to most importance, so 1. is the thing that annoys me the most. Of course, I probably could change a few of the earlier ones around a bit, but that would take a while and I'm lazy!
Also, I already posted about the things Bungie did good with Halo 3 so far... this is just the bad stuff, but I have already given them credit for the good.
20 Things that MUST be changed in Halo 3 before September 25
20. MVP needs to be fixed. As things stand the MVP seems to be chosen completely at random. Sometimes a person from the losing team with -13 in a slayer game can win. This makes no sense and while MVP is a great idea there is no need for it if it isn’t done correctly.
19. The Plasma Pistol shutting down a vehicles engine is a great idea, but the fact that it doesn’t shut down the turret is sort of retarded. Make it so that it shuts it ALL down, that way we actually have a defense against the new and improved Warthog.
18. When you hit the back button, currently you have to scroll to find your own name/stats. The point of this, I don’t understand, but it needs to be fixed. There is no reason your own name can’t be centered, and highlighted on your screen. This is especially needed in split screen games. Also, for the back button, for some reason you cannot continue to move while you are holding it. Again, I don’t understand it, but it needs to be changed.
17. Give an extra veto vote. While the veto currently in place works amazingly, once another 10 maps are added, and all the other gametypes, hitting veto once will most likely still give you a map or gametype you still dislike. Having the chance for a second veto (no more, that would be lame) would help to make sure people don’t quit the game, because it got vetoed to a bad map.
16. The Bubble Shield needs to be changed. At first I thought it needed drastic changes but after a little more experimentation I have found it needs more simple changes. First, it needs to be smaller. Yes, the bubble shield is great but I think the biggest problem currently is that you die while using it just as easily as you do without it. Having a smaller bubble would make it easier to defend (keep other from entering it, that is) and so it would be more effective. Also, I think that the Bubble Shield should prevent vehicles from entering it. Getting splattered while in a “shield” is not my idea of fun. Also, you might see some effective “blocking” of vehicles in certain CTF games with this feature. It would be a nice little “X Factor” to toss into the game.
15. Get rid of the auto-start on matchmaking. A guy not moving can literally leave his xbox on for hours just screwing his team game after game by being a standing target. Also sometimes I leave my xbox when I have a guaranteed win. For example on 1 Flag my team is up 2 caps and the other team can only get one and they have to go their last round. I come back to my xbox and the next game has already started and my team hates me.
14. Where are the teleporters? I have mixed feelings on the man cannon but I think they do add a certain fun element to Halo 3 that needs to stay, but it also sucks cause you get sniped or shot down by a turret every time you go through it. It doesn’t help that it makes a loud noise that alerts the entire map to exactly where you are. My idea is keep the Man Cannon that goes directly out to the center of the map, but replace the other one that goes to the side with a teleporter. It’s a little more discreet, and yet even faster transportation than the Man Cannon.
13. While I love the addition of the Assault Rifle, I feel that Bungie still never got the picture in Halo 2 when everyone cried out for the BR as a starting weapon. Yes the AR needs to be on smaller maps, but on maps like Valhalla why aren’t we started with the BR and the AR, or just the BR at least? It seems like Bungie understands this but just doesn’t want to give in, hence the four BR’s that start at the base in Valhalla. That would be a decent start except that you usually spawn outside of your base after the initial spawn.
12. Text and Weapon Outlines should absolutely NOT be white. It really surprises me that with all the testing Bungie has done they still haven’t noticed that you cannot see what is being said (who killed who) or what weapon you can pick up, if you are looking at a bright scene on your screen. Basically all of Snowbound is like this… The on screen information is there to help us, but if we can’t see it it isn’t very helpful. Change the text to something more visible.
11. In Halo 3 one of the most obvious changes to CTF is that you cannot throw the flag anymore. While I understand that by throwing the flag you “bypass” the system Bungie put in to make you go slower, but not only is it strategic, but flag throwing was a lot more than just that. Remember throwing the flag up to through the whole on Beaver Creek? Or throwing it over the ledge on Collosus? Throwing the flag up to a teammate on Midship? You can’t do that anymore, and that sucks. Change it.
10. Camo needs to actually camo people. What is the point if someone can snipe you across the map on Snowbound? Really, either get rid of it, or make it useful!
9. Plasma Rifle and Plasma Pistol shots need to stun people again just like they did in Halo:CE. As things stand the PP and PR don’t really have any standalone use, but allowing them to stun again would certainly make people want to use them.
8. Where are all the plasma grenades? Its almost like Bungie just got rid of them in this game, I can barely find any on any of the maps. I really like how they made them smaller (harder to stick) but it ruins a large “feel” of the Halo series not having them in the game more often. More spawn points need to be created for them.
7. Where is the network optimization? I know the beta is meant specifically for that, but as far as I can tell the lag is just as bad in Halo 3 as it was in Halo 2… I don’t want Halo 3 to have 40 players, but if Resistance can pull it off (and Perfect Dark Zero with 32 players) then there is no reason we should have to suffer with lag in games of 8-16 players. I literally see NO difference since the last game…
6. The MC needs to have slightly (SLIGHTLY!) faster overall movement speed. Considering how awesome his armor is, you would think it would make him faster too, but right now its like he is at a constant light jog, and it really seems like you “almost” made it every single time you die. Either speed up the walking, or add in the sprint idea with very limited amounts of sprinting.
5. The Warthog… I don’t know why everyone is so split on this one but the Warthog has problems. Many say that its too powerful, others say it isn’t powerful enough. The problem is that the Warthog is almost perfect, but it just needs one more piece to balance it correctly. The fact is, the Warthog has the perfect combination of speed, power and protection in most cases, but people just can’t seem to kill it. The easiest and best solution for this is to simply make the warthog flip over from a single well placed grenade. By doing this (and actually having it flip over, not land back on the tires) the players fall out, and then its two Spartans vs. one Spartan. Remember, grenades have a very small blast radius, so you still have to use skill to pull this off, but currently its pretty pathetic how I can stick a warthog twice, then shoot a whole clip of my AR and have my friend unload his too… and kill not one person.
4. Complete button customization needs to be added into the game. I can’t tell you how much I want the “melee” and “jump” button on the shoulders instead of the stupid reload buttons. Having the reload buttons where they are is not needed, and overall not very ergonomic. Of course, I recognize that some people DO like how the controls are set up, which is why I said custom controls. That way you CAN keep those if you like them, and I can change them to what I want.
3. The HUD and stuff has never made sense to me in Halo. There is no reason why the red team shouldn’t have a red HUD and the blue team should have a blue HUD. Not only that, but currently the “hill” just stays one color. Why does it not change to the color of the team that is in the hill? These are just little things, but they go together to create a very large difference. You never like to lose cause you thought YOUR team was in the hill, and it was actually the other team.
2. The melee… oh God the melee… Why does it lunge? I understand the sword, but the melee? It ruined, and yes I do mean ruined, close range combat in Halo 2 and yet it is still in Halo 3? Please Bungie take out this very retarded spin on melee attacks. No other game has it, and for good reason, cause when you combine the lunge with lag, you end up going over the side of a cliff or wall or lunging into your teammate and betraying them instead. Please take it back to the way Halo:CE was.
1. And for my number one most needed change… Push to Talk. Why is it that you have to push a button to talk in the Halo games? In the heat of the moment, you currently have to choose to either fight, or inform your team, and it can make or break a team depending on which one you do. Just leave team chat on at all times. Gears did it and it worked fine, so did Counter Strike… hell, so did every other game in existence. There is absolutely NO good reason to have a button to talk to teammates, so just change it already!
20. MVP needs to be fixed. As things stand the MVP seems to be chosen completely at random. Sometimes a person from the losing team with -13 in a slayer game can win. This makes no sense and while MVP is a great idea there is no need for it if it isn’t done correctly.
19. The Plasma Pistol shutting down a vehicles engine is a great idea, but the fact that it doesn’t shut down the turret is sort of retarded. Make it so that it shuts it ALL down, that way we actually have a defense against the new and improved Warthog.
18. When you hit the back button, currently you have to scroll to find your own name/stats. The point of this, I don’t understand, but it needs to be fixed. There is no reason your own name can’t be centered, and highlighted on your screen. This is especially needed in split screen games. Also, for the back button, for some reason you cannot continue to move while you are holding it. Again, I don’t understand it, but it needs to be changed.
17. Give an extra veto vote. While the veto currently in place works amazingly, once another 10 maps are added, and all the other gametypes, hitting veto once will most likely still give you a map or gametype you still dislike. Having the chance for a second veto (no more, that would be lame) would help to make sure people don’t quit the game, because it got vetoed to a bad map.
16. The Bubble Shield needs to be changed. At first I thought it needed drastic changes but after a little more experimentation I have found it needs more simple changes. First, it needs to be smaller. Yes, the bubble shield is great but I think the biggest problem currently is that you die while using it just as easily as you do without it. Having a smaller bubble would make it easier to defend (keep other from entering it, that is) and so it would be more effective. Also, I think that the Bubble Shield should prevent vehicles from entering it. Getting splattered while in a “shield” is not my idea of fun. Also, you might see some effective “blocking” of vehicles in certain CTF games with this feature. It would be a nice little “X Factor” to toss into the game.
15. Get rid of the auto-start on matchmaking. A guy not moving can literally leave his xbox on for hours just screwing his team game after game by being a standing target. Also sometimes I leave my xbox when I have a guaranteed win. For example on 1 Flag my team is up 2 caps and the other team can only get one and they have to go their last round. I come back to my xbox and the next game has already started and my team hates me.
14. Where are the teleporters? I have mixed feelings on the man cannon but I think they do add a certain fun element to Halo 3 that needs to stay, but it also sucks cause you get sniped or shot down by a turret every time you go through it. It doesn’t help that it makes a loud noise that alerts the entire map to exactly where you are. My idea is keep the Man Cannon that goes directly out to the center of the map, but replace the other one that goes to the side with a teleporter. It’s a little more discreet, and yet even faster transportation than the Man Cannon.
13. While I love the addition of the Assault Rifle, I feel that Bungie still never got the picture in Halo 2 when everyone cried out for the BR as a starting weapon. Yes the AR needs to be on smaller maps, but on maps like Valhalla why aren’t we started with the BR and the AR, or just the BR at least? It seems like Bungie understands this but just doesn’t want to give in, hence the four BR’s that start at the base in Valhalla. That would be a decent start except that you usually spawn outside of your base after the initial spawn.
12. Text and Weapon Outlines should absolutely NOT be white. It really surprises me that with all the testing Bungie has done they still haven’t noticed that you cannot see what is being said (who killed who) or what weapon you can pick up, if you are looking at a bright scene on your screen. Basically all of Snowbound is like this… The on screen information is there to help us, but if we can’t see it it isn’t very helpful. Change the text to something more visible.
11. In Halo 3 one of the most obvious changes to CTF is that you cannot throw the flag anymore. While I understand that by throwing the flag you “bypass” the system Bungie put in to make you go slower, but not only is it strategic, but flag throwing was a lot more than just that. Remember throwing the flag up to through the whole on Beaver Creek? Or throwing it over the ledge on Collosus? Throwing the flag up to a teammate on Midship? You can’t do that anymore, and that sucks. Change it.
10. Camo needs to actually camo people. What is the point if someone can snipe you across the map on Snowbound? Really, either get rid of it, or make it useful!
9. Plasma Rifle and Plasma Pistol shots need to stun people again just like they did in Halo:CE. As things stand the PP and PR don’t really have any standalone use, but allowing them to stun again would certainly make people want to use them.
8. Where are all the plasma grenades? Its almost like Bungie just got rid of them in this game, I can barely find any on any of the maps. I really like how they made them smaller (harder to stick) but it ruins a large “feel” of the Halo series not having them in the game more often. More spawn points need to be created for them.
7. Where is the network optimization? I know the beta is meant specifically for that, but as far as I can tell the lag is just as bad in Halo 3 as it was in Halo 2… I don’t want Halo 3 to have 40 players, but if Resistance can pull it off (and Perfect Dark Zero with 32 players) then there is no reason we should have to suffer with lag in games of 8-16 players. I literally see NO difference since the last game…
6. The MC needs to have slightly (SLIGHTLY!) faster overall movement speed. Considering how awesome his armor is, you would think it would make him faster too, but right now its like he is at a constant light jog, and it really seems like you “almost” made it every single time you die. Either speed up the walking, or add in the sprint idea with very limited amounts of sprinting.
5. The Warthog… I don’t know why everyone is so split on this one but the Warthog has problems. Many say that its too powerful, others say it isn’t powerful enough. The problem is that the Warthog is almost perfect, but it just needs one more piece to balance it correctly. The fact is, the Warthog has the perfect combination of speed, power and protection in most cases, but people just can’t seem to kill it. The easiest and best solution for this is to simply make the warthog flip over from a single well placed grenade. By doing this (and actually having it flip over, not land back on the tires) the players fall out, and then its two Spartans vs. one Spartan. Remember, grenades have a very small blast radius, so you still have to use skill to pull this off, but currently its pretty pathetic how I can stick a warthog twice, then shoot a whole clip of my AR and have my friend unload his too… and kill not one person.
4. Complete button customization needs to be added into the game. I can’t tell you how much I want the “melee” and “jump” button on the shoulders instead of the stupid reload buttons. Having the reload buttons where they are is not needed, and overall not very ergonomic. Of course, I recognize that some people DO like how the controls are set up, which is why I said custom controls. That way you CAN keep those if you like them, and I can change them to what I want.
3. The HUD and stuff has never made sense to me in Halo. There is no reason why the red team shouldn’t have a red HUD and the blue team should have a blue HUD. Not only that, but currently the “hill” just stays one color. Why does it not change to the color of the team that is in the hill? These are just little things, but they go together to create a very large difference. You never like to lose cause you thought YOUR team was in the hill, and it was actually the other team.
2. The melee… oh God the melee… Why does it lunge? I understand the sword, but the melee? It ruined, and yes I do mean ruined, close range combat in Halo 2 and yet it is still in Halo 3? Please Bungie take out this very retarded spin on melee attacks. No other game has it, and for good reason, cause when you combine the lunge with lag, you end up going over the side of a cliff or wall or lunging into your teammate and betraying them instead. Please take it back to the way Halo:CE was.
1. And for my number one most needed change… Push to Talk. Why is it that you have to push a button to talk in the Halo games? In the heat of the moment, you currently have to choose to either fight, or inform your team, and it can make or break a team depending on which one you do. Just leave team chat on at all times. Gears did it and it worked fine, so did Counter Strike… hell, so did every other game in existence. There is absolutely NO good reason to have a button to talk to teammates, so just change it already!