Arizona Sunshine coming to PS VR in June

Vyse

Extreme Poster
Mar 27, 2006
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#1
[video=youtube;mGrYTB39-c4]https://www.youtube.com/watch?v=mGrYTB39-c4[/video]

Hey everyone, Trevor from Vertigo Games here. Have you ever wanted to step in the midst of a zombie apocalypse as if you were really there? After many awesome reactions from the VR community, everyone here is extremely excited to finally confirm that Arizona Sunshine is coming to PlayStation VR next month with support for the new PS VR Aim controller!

For those of you who haven’t heard of Arizona Sunshine before, it’s a VR shooter that quite literally puts you in the heat of a whole load of zombie action. You get to step into our protagonist’s shoes on a quest to find other survivors across the blistering heat of the post-apocalyptic Arizona desert, all the while battling zombies with whatever gear, ammo, and consumables you loot from your undead enemies or find on your way.

You can freely explore your surroundings using either teleportation or locomotion movement, whichever suits your VR tastes best — there’s no spot-based gameplay to be found here.

We’ve put a lot of work and love into Arizona Sunshine, building and optimizing it for VR from the ground up in order to deliver the game as we had envisioned it — a VR game worthy of being one of the first full-size games in virtual reality. Arizona Sunshine has a campaign that spans eight diverse levels set in treacherous canyons and deep, dark mines. Take on the zombies solo or join forces with a friend in co-op campaign.

And that’s not all! There’s also an infinite game mode that pits you against endless waves of zombies with up to three other players. Nothing is better than having your friends at your back in the apocalypse (Well, except mocking them with gestures within your safe VR environment, of course), but we should probably warn you that more warm brains also means more hungry undead!

Ever since we started developing for VR, we have prototyped a lot of mechanics — and realistic weapon handling is by far our favorite. On PlayStation VR, you can take your first steps into the zombie apocalypse with the use of regular DualShock 4 controllers, but we’re also supporting the PlayStation Move motion controllers and (even more exciting) the newly released PS VR Aim Controller! Handling your weapons with real-life movements truly is a whole different level of immersion.

As for the Aim controller, since the game was initially created with dual-wielding guns in mind, we’ve thoroughly tested ways to get the support for it right. And while using the Aim controller limits you to using a single weapon at a time, it makes up for that by increasing accuracy and control, upping your chances for critical, dismembering hits. That’s right, the fan-favorite zombie mutilation mechanic also made it onto PlayStation VR!

We hope you like Arizona Sunshine as much as we do when it hits PlayStation VR next month. Best of luck to you and your friends and see you at the other side of the apocalypse!
Source

Let's hope this continued support foreshadows more PS VR game announcements at E3.
 
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Feb 16, 2007
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Okayama
#2
PSVR is still selling really well for an accessory, and some companies (like Capcom) are starting to take notice.

It won't be until AT LEAST next gen before we see the "sweet spot", but there are benefits to being an early adopter.
 
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Vyse

Extreme Poster
Mar 27, 2006
26,804
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#3
This might sound strange but I think you could probably draw a parallel between VR gaming on PS VR and 3D gaming on PS1. In both instances, they truly achieved what they were designed to showcase, compared to the misleading Virtual Boy and Atari Jaguar that came before.
 

Brandon

Administrator
Staff member
Nov 8, 2004
15,303
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#4
[QUOTE="Vyse, post: 6529058]This might sound strange but I think you could probably draw a parallel between VR gaming on PS VR and 3D gaming on PS1. In both instances, they truly achieved what they were designed to showcase, compared to the misleading Virtual Boy and Atari Jaguar that came before.[/QUOTE]
Virtual Boy was truly terrible. I remember playing around with that at the store as a kid and just being confused.
 
Feb 16, 2007
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Okayama
#5
Since I was on my pro-caution pro-VR tirade, I forgot to talk about this game. Looks great! I should buy it, butIt give you the option of either teleport with moves, or locomotion with DS4 or Aim controller. I wish more games did that. I think VR only works if there are more options. Too many VR devs go one way or another, catering only to the weak-stomached or even catering to people like me on the other end. It's not right to just do one.
 

Vyse

Extreme Poster
Mar 27, 2006
26,804
362
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#6
[QUOTE="bobtheduck, post: 6529105]Since I was on my pro-caution pro-VR tirade, I forgot to talk about this game. Looks great! I should buy it, butIt give you the option of either teleport with moves, or locomotion with DS4 or Aim controller. I wish more games did that. I think VR only works if there are more options. Too many VR devs go one way or another, catering only to the weak-stomached or even catering to people like me on the other end. It's not right to just do one.[/QUOTE]
Yeah, people will eventually get tired of spot-based gameplay, if they haven't already.
 
T

Tiffansy

Guest
#7
PSVR is still selling really well for an accessory, Dianabol GNC and some companies (like Capcom) are starting to take notice.
 
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