Battle Fantasia, What the heck!

Ragnorok64

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Mar 26, 2007
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#1
So i just noticed that Battle Fantasia is getting a PS3 and 360 release everywhere but North America where it only gets a 360 release! What is up with that! I've never heard of such madness. The game is localized for this region and runs just fine on PS3 hardware. It's released on Ps3 in Japan and is being release on PS3 in EU so why are they purposefully turning up their nose at North American PS3 owners?

While I have a 360, my arcade stick is for PS3 that's the system I'd want to play this game on. What gives? They better not pull this ridiculous stunt with Blazblue.
 
Sep 1, 2006
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#2
hmmmm import? i mean its a fighting game right? you dont even need the english menus (even though its getting a full english translation for EU)

i know its a slight hassle... but i mean... you have access to it on PS3 regardless of where its released... we do have that option.
 

Ragnorok64

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Mar 26, 2007
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#3
Thing is I shouldn't have to do that. It runs on PS3 it's localized for NA then why aren't they releasing it on PS3 in NA? i just can't figure it.
 

Staticneuron

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Feb 3, 2007
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#4
[QUOTE="Ragnorok64, post: 0]Thing is I shouldn't have to do that. It runs on PS3 it's localized for NA then why aren't they releasing it on PS3 in NA? i just can't figure it.[/quote]

Because there needs to be company that is distributing it here and it seems as if no one took up the mantle. But as said above, we have the luxury of importing it from another country. If your dead set on English maybe you can get a European import.

You may not realize this but it is actually apretty awesome thing that we have this freedom.
 

Ragnorok64

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Mar 26, 2007
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#5
[QUOTE="Staticneuron, post: 0]Because there needs to be company that is distributing it here and it seems as if no one took up the mantle. But as said above, we have the luxury of importing it from another country. If your dead set on English maybe you can get a European import.

You may not realize this but it is actually apretty awesome thing that we have this freedom.[/quote]
This may very well be the first game I import down the road depending on if i have enough desire for it. Though I'm not likely to want it enough to go through the trouble for a while. what would be the best site to import it from?
 

Staticneuron

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#6
[QUOTE="Ragnorok64, post: 0]This may very well be the first game I import down the road depending on if i have enough desire for it. Though I'm not likely to want it enough to go through the trouble for a while. what would be the best site to import it from?[/quote]


If you can, try amazon. Also Playasia is good for imports as well even though slightly more expensive overall.
 

Alpha2

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Mar 3, 2007
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#7
I think the point he's making is if they're getting a release here on Brand X then we should get it too. This is assuming that Brand X isnt just publishing it themselves in which case it could be yet another example of using their money to create another timed exclusive window that keeps us from getting for another six months, and by then the market for the game may have dried up or become worthless because of Streetfighter 4.

To be honest though... I've played the demo (available on the JP store) and it's not really even all that good. I mean it's a fair fighting game and I like the character designs... mostly but it's just 3d Guilty Gear XX in a fantasy world. The characters are badly constructed in the story mode where they sort of animate and converse, you can tell that all they did was photoshop a few body parts apart from a single image and then sloppily put them back together to make expressions, they'd look better as still figures.
 

Mana Knight

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Dec 22, 2006
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#8
[QUOTE="Ragnorok64, post: 0]Thing is I shouldn't have to do that. It runs on PS3 it's localized for NA then why aren't they releasing it on PS3 in NA? i just can't figure it.[/quote]I know why. One of my friends in CA, who happens to be close to the studio, said that Aksys Games was actually interested in bringing the PS3 version stateside; however, SCEA had issues with it, so that's why it didn't come stateside. It wasn't just him who said that, Aksys Games somewhat hinted towards that on their Official Forum. SCEA denied most all SCEA games on PS2 for a while, along with certain games ATLUS, Agetec, Working Designs, etc. wanted to publish.

Because of that, I just imported it from Asia during a Play-Asia sale.

SCEA tends to deny games for a few reasons:
-If a game uses 2D graphics (some get a pass, but others do not).
-If a game is beyond, beyond terrible (some From Software game on PS3 got rejected for quality level).
-Whatever their lead console is (right now it's PS3), if a game only translates the text, but does not change the voiceovers to English, it gets denied (SCEA requires games to have English Voiceacting, until they move onto to the next platform, which is why PS2 games can now be released without English voiceacting). Only way around this is to remove all voiceacting (like Namco one did for Tales) or just not release the game at all stateside.

The game is still coming to Europe also (SCEE isn't denying the game).

I mentioned about this a few months ago, right around the time I bought BF.
 

Alpha2

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Mar 3, 2007
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#9
On the subject of 2D, it wasn't so much that they weren't 3D more that they didnt push the PS2 in anyway. you cant justify full price for a game that doesnt at least make the thing warm up a little. It's a quality control issue, otherwise you'd have thousands of 16bit shovelware titles for 50 dollars bring down the overal quality of your library, this is what killed the old "Atari generation". If it was a 2D game but actually used the system it had a lot better chance of getting through.

After playing the Demo? I'd bet THAT's the reason why it's not coming to the US if this has anything to do with it at all. But I've hated a lot of SCEA's poor choices because they used to go on some really outdated concepts of what the North American audiance will accept.
 

Ragnorok64

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Mar 26, 2007
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#10
[QUOTE="Mana Knight, post: 0]I know why. One of my friends in CA, who happens to be close to the studio, said that Aksys Games was actually interested in bringing the PS3 version stateside; however, SCEA had issues with it, so that's why it didn't come stateside. It wasn't just him who said that, Aksys Games somewhat hinted towards that on their Official Forum. SCEA denied most all SCEA games on PS2 for a while, along with certain games ATLUS, Agetec, Working Designs, etc. wanted to publish.

Because of that, I just imported it from Asia during a Play-Asia sale.

SCEA tends to deny games for a few reasons:
-If a game uses 2D graphics (some get a pass, but others do not).
-If a game is beyond, beyond terrible (some From Software game on PS3 got rejected for quality level).
-Whatever their lead console is (right now it's PS3), if a game only translates the text, but does not change the voiceovers to English, it gets denied (SCEA requires games to have English Voiceacting, until they move onto to the next platform, which is why PS2 games can now be released without English voiceacting). Only way around this is to remove all voiceacting (like Namco one did for Tales) or just not release the game at all stateside.

The game is still coming to Europe also (SCEE isn't denying the game).

I mentioned about this a few months ago, right around the time I bought BF.[/quote]Some of those reasons seem kind of ridiculous. They English voice-over one in particular.
 

Alpha2

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Mar 3, 2007
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#11
There are people who refuse to watch anime if they have to read subtitles. you dont think there are people who'd refuse to play a game that's in with them? Sometimes they're even the majority.
 

Ragnorok64

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Mar 26, 2007
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#12
[QUOTE="Alpha2, post: 0]There are people who refuse to watch anime if they have to read subtitles. you dont think there are people who'd refuse to play a game that's in with them? Sometimes they're even the majority.[/quote]
I'd say it should be on a case by case basis as opposed to an outright refusal. Whatever may have gotten the game denied here certainly didn't seem to be an obstacle in Europe.

For the Japanese or UK Amazon's would I have to create a new account or could I use my typical Amazon one?
 

Idenowhereiam

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Oct 26, 2006
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#13
I was wondering for those who have imported this game how good is it?!
I was thinking of finally adding something to my 360 collection since the online would probably have more people on it there (no us support ps3) or importing it.
 

Mana Knight

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Dec 22, 2006
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#14
[QUOTE="Ragnorok64, post: 0]Some of those reasons seem kind of ridiculous. They English voice-over one in particular.[/quote]Well, SCEA feels that since the U.S. is an English speaking country, the voices should be in English if there's any voiceacting at all. A game is allowed to have some voices in Japanese, such as short phrases, but not actual storyline. XS Games, Atlus, Sega, and many others have gone on record to say SCEA requires English voiceacting for games, which partially explains why Castle Shikigami has them (and they are VERY bad). A game can be dual-language though, but English has to be the default. If there's no room for both, Japanese voiceacting doesn't get included. SCEA kind of wants the games on their platforms to be able to be played by the masses, not really a small niche group.

[QUOTE="Ragnorok64, post: 0]I'd say it should be on a case by case basis as opposed to an outright refusal. Whatever may have gotten the game denied here certainly didn't seem to be an obstacle in Europe.

For the Japanese or UK Amazon's would I have to create a new account or could I use my typical Amazon one?[/quote]I heard somewhere from Vic Ireland (who ran Working Designs, but then they shut down partially because SCEA refused to approve most of their games) that SCEE and SCEI are under a free trade, where it's kind of illegal for them to deny games from Japan. Plus, SCEE did not deny any of the 2-D SNK games like Metal Slug 3, Samurai Shodown V, SNK vs. Capcom SVC Chaos, etc. that SCEA did. SCEE was also open to allowing 505 Street (if I got the publisher right) to bring over several 2D vertical shooters to Europe.
 

Alpha2

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Mar 3, 2007
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#15
[QUOTE="Ragnorok64, post: 0]I'd say it should be on a case by case basis as opposed to an outright refusal. Whatever may have gotten the game denied here certainly didn't seem to be an obstacle in Europe.
[/quote]

The UK stadards might be loser though because of how many times they get screwed over though. I mean they were getting stuff that we'd never see here sometimes and yet other times they dont get things you wouldnt think twice about for some reason.